Total War: WARHAMMER II

Total War: WARHAMMER II

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Wood Elves Bolt Throwers
   
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29 jun, 2020 @ 6:02
30 jun, 2020 @ 6:52
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Wood Elves Bolt Throwers

I 2 samlingar av CaptainSnafu
Snafu's Units Mod
4 artiklar
全战战锤作品 Snafu's WarHammer
19 artiklar
Beskrivning
Two bolt thrower units for wood elves. Both of them have custom designs fit to the Wood Elf's theme.

First of all, wood elves are not good at engineering and artillery, so these units will not be very strong, they are just standard functional units which are balanced to the vanilla.
Second, wood elves won't want to use any weapons of mass destruction with fire or explosion, those will burn the forest and the animals.
Third, move and conceal, that 's how wood elves fight.

They can be effected by lord's skills and techs, counted as ranged units.

Units
1. Hawk Dive Bolt Thrower
With the lightest weight and excellent wheels, these bolt throwers can launch or move very quickly.
They can be deployed as vanguard and free from the movement penalties on every terrains.
But their damage per shot and missle range will be reduced.

2. Shade Whisper Bolt Thrower
By using magic power from the shade of trees, these bolt throwers can blind the enemies and hide themselves.
They have "sniper" and "stalker" attribution.
They can make the enemies lose their battle skills by cover their eyes by the shades.

3. Wasp Sting Bolt Thrower
Kind of ROR, can only get 1 unit in campaign because they are not built by Wood Elves but captured from the dwarf invaders in old time....So their missle range will be lower than the dwarf's bolt thrower because of ageing and the outdated designs. But Wood elves modified them as the swarm in the forest. Now these bolt throwers are poisonous and always fight in crowds.

SubMod
chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2138226588
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Hope you enjoy it !
29 kommentarer
Inerael 15 apr, 2023 @ 7:35 
i try modding but i'm so bad x)
CaptainSnafu  [skapare] 15 apr, 2023 @ 7:23 
you can do it
Inerael 15 apr, 2023 @ 4:20 
pls port it on WH3
tastiger841 6 dec, 2020 @ 23:13 
They show up in custom battle, but in campaign they need secondary building called "bowyer workshop". I believe the new dlc changed some buildings.

I will see if I can do something about it.
CaptainSnafu  [skapare] 6 dec, 2020 @ 2:42 
it's this not working ? I am currently not playing this game. If anyone want to upload the updated version, welcome to do it.
tastiger841 5 dec, 2020 @ 22:14 
Any chance get this cool mod updated?
CaptainSnafu  [skapare] 16 sep, 2020 @ 4:52 
sorry, i don't play SFO, don't know how to make
Lumiere 15 sep, 2020 @ 13:13 
Any chance of an sfo version?
CaptainSnafu  [skapare] 5 jul, 2020 @ 16:28 
Have you even tried or real the unit description it before you say this ? These things are not powerful, none of them can be as good as dwarf cannon. Move and conceal doesn’t means they can not use artillery.
Lyon 5 jul, 2020 @ 10:15 
"First of all, wood elves are not good at engineering and artillery"yet they put together a dwarf level artillery piece instead of something like an eagle claw
also "Third, move and conceal, that 's how wood elves fight." then why would they bother with a slow artilliery piece in the first place,this just doesn't make sense for the wood elves,they aren't the high elves