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This mod won't affect any garbage bins that aren't dyamically spawned, such as those manually placed as props or those placed as props in buildings. To change those, you'd need a mod such as BOB.
This mod doesn't set out to "solve" anything. It just allows you to control the number, position, and prop ("visual") of the garbage bins that are automatically placed in front of buildings by the game to represent that building's current garbage accumulation.
This mod is visual only and has no effect on mechanics (such as garbage accumulation rates or totals).
This mod is required to make sure that no random vanilla bins appear, if that's what you want.
1. Vanilla bins occuring in front of buildings due to garbage accumulation
2. Vanilla bins occuring on things that uses them as props (i.e. networks or buildings)
these above issues?
Hence, if I do not care about the actual garbage problem but only care about the visual, do I still need this mod to make sure no random vanilla bins appear in front of any of my plopped buildings if I only use non-vanilla assets?
In addition, are there any other similar phenomenon in CS1 that involves a change in "requirement" visually affecting stuff? Apart from shortage of electricity causing lights to turn off at night.
Thank you in advance!