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Ilmoita käännösongelmasta
Go to this mods Config/XcomAbilitiyToSlotReassignment.ini and add the following to the pistol ability list
+AbilityWeaponCategories=(AbilityName=ClutchShot, WeaponCategorySetName=Pistols)
+AbilityWeaponCategories=(AbilityName=Gunslinger, WeaponCategorySetName=Pistols)
+AbilityWeaponCategories=(AbilityName=Quickdraw, WeaponCategorySetName=Pistols)
+AbilityWeaponCategories=(AbilityName=Gunslinger, WeaponCategorySetName=Pistols)
+AbilityWeaponCategories=(AbilityName=Magnum_LW, WeaponCategorySetName=Pistols)
this should get the remaining pistol abilities to work when in the primary slot.
Other classes are working correctly
Anyone had this problem or knows a solution for this?
+PistolWeaponCategories=bow;启用这行,是原版模式,弓需要消耗专注导致很弱,弓之魔法师的手枪舞者可以变成不用清空弹夹,但是伤害变成非近战。另外不选择这条会导致武器装备页面需要先选择升级过的手枪然后删掉才能变成默认装备魔导弓。
+MainWeaponCategories=bow ;启用这行不需要耗费专注来当子弹了,但是相对的,魔法少女MOD里弓之魔法师人物的手枪舞者和专注装弹变成了无用技能,而且只启用这条导致武器装备页面需要先选择手枪然后删掉才能默认装备魔导弓。两条都启用会按启用PistolWeaponCategories走。
多少都有点瑕疵,希望作者修复。
Is this an RPGO run, a LWotC run, a CI run?
What other mods do you have that might affect the interaction ?