Space Engineers

Space Engineers

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Color Replacer Blocks - V2
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Type: Mod
Mod category: Block, Other
Tamaño
Publicado el
Actualizado el
773.951 KB
27 MAY 2020 a las 8:00
13 ABR 2023 a las 11:47
3 notas sobre cambios ( ver )

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Color Replacer Blocks - V2

En 1 colección creada por Meridius_IX / Lucas
Quality of Life by Meridius_IX
13 artículos
Descripción
Meridius_IX has retired from modding. Click Here[gist.github.com] for more details.

Introduction

This is a total rewrite of the Color Replacer Blocks mod. Instead of using 2 or more color replacer blocks to initiate a change, this rewrite allows for much more flexible control - all from a single terminal control screen!


Included Features
  • RGB Replacement - You can specify a block color that will be used in the replacement with RGB sliders.

  • Existing Colors - You can also select colors that already exist on the grid for use in replacement.

  • Direct Value - If you know the ColorMaskHSV value that you want to use for replacement, you can provided it directly as well in {X:0 Y:0 Z:0} format.

  • Re-Skin Blocks - You can also apply Armor Skins to selected blocks as well.

  • Randomized Paint - Select a color and skin and randomize the paint on your grid.

  • Sub-Grid Recoloring - You can optionally recolor sub-grids as well!

How To Use The Controls

Begin by building the block and accessing it in the terminal menu. The first list you see is a reference to all the current colors on the grid and how many blocks use that color (list items are formatted [block count] - [color]).

Below the Grid Color List, there is another list that allows you to select what you want to replace colors with. When you select an item from that list, the controls below it will be changed to fit that selection.

The default method to change block colors is using the RGB Value sliders. Beneath the RGB sliders, there's a button that will set the sliders to the currently selected grid color as well.

The Existing Block Color option allows you to instead select a color that already exists on the grid to be used for replacement. It displays a list that should be identical to the Grid Color List to select values from. This is useful for getting colors that appear to be duplicate (eg: off by 0.0001 internally), and matching them to the rest of your color scheme.

Direct Value is useful if you've acquired the ColorMaskHSV value from a prefab file or other related definition. The format provided must be {X:0 Y:0 Z:0} - Most people probably will not need to use this feature.

Re-Skin Blocks displays a list of all the Armor Skins for applying them to the selected blocks. The skins will only apply properly if you own the skin in your Steam Inventory. Attempting to paint with a skin that you do not own will result in the default armor skin being used instead.

Random Paint allows you to select a color, skin, block count, paint size, and color variance. With those options selected, it will randomly paint parts of your grid. Works great with rusty/battered skins, and can be used in all sorts of combinations!

Once you've made your selections, press the "Replace Now" button at the bottom to execute the changes!


Known Issues and Quirks
  • Gold and Silver Skins - Strange behavior can be observed when using a Gold or Silver armor skin, the block color becomes locked to a specific color until you change it back to a paintable skin. This won't break anything, but may look strange in the Grid Color List.

Modular Encounters Collection Links

Click Here For The General FAQ About The Mods I Curate.[gist.github.com]
Click Here For My Rules Regarding Mod Republishing.[gist.github.com]
Click Here For The Modular Encounters Admin and Modders Guide.[gist.github.com]
Click Here To Join The Modular Encounters Collection Discord Server.[discord.gg]
Click Here If You'd Like To Support My Work On Patreon.[www.patreon.com]
70 comentarios
Tel_Arin 8 SEP a las 19:51 
mod broke with apex survival
Cornelius 20 DIC 2024 a las 12:46 
Also here's an excerpt of the error, this error ONLY happens on dedicated servers. Single player worlds are fine

2024-12-20 12:40:30.528 - Thread: 19 -> Error: Error during loading session:System.NullReferenceException: Object reference not set to an instance of an object.
at ColorReplacerBlocks.ColorReplacer.BeforeStart()
at Sandbox.Game.World.MySession.BeforeStartComponents()
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
2024-12-20 12:40:30.528 - Thread: 19 -> Exception while loading world: Object reference not set to an instance of an object.
Cornelius 20 DIC 2024 a las 12:45 
Cpt Pillowy Giant 4 DIC 2024 a las 6:00 
Went to use it last night and again today and it crashes my game, it might be as its changing 3k worth of blocks though... Time to go back to the Paint Gun perhaps :P
Dying Dark Star 30 NOV 2024 a las 21:49 
can some one please maintain this mod. its started to crash my game.
Eevee 1 OCT 2024 a las 2:45 
anyone know how to remove skins from blocks i cant use skins i dont have due to having all DLCs
Ilona Blaze 5 JUN 2024 a las 13:49 
Wish i could see wich color i am replaciing
Nixeen 30 ENE 2024 a las 9:14 
I wish there was a way to use HSV instead of RGB, or HSV Hex codes
[TWF] Damigeil Lapin *LEAO* 1 NOV 2023 a las 3:03 
you're mod doesn't work on Dedicated Server *snif*
MattPlaysSimulations 6 MAY 2023 a las 17:29 
I shared the crash logs in the discord channel for this mod