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At worst you'll notice a few hexes with the wrong resources on it if the herbs or insects fail to spawn but it won't be anything weird or abnormal.
Just to put my mind at ease; when using both, the terrains/biomes in which the new resources can be found will revert back to vanilla (+ added resources), and all other terrain will be according to resources revamped? If so, does this mean the mods that add resources should be lower in the list than resources revamped or does it really not matter what the order is?
I honestly cannot comment on your suggested changes, I have yet to play the game and I cant speak for anyone else!
The only conflict you'll find is the spawning location of resources as Resources Revamped changes the location and percentage of spawning for all the different terrains and resources associated with them. Basically some of the terrains use the old vanilla spawning rate with my herbs and insects patched onto them.
I can look at the differences between terrain in the vanilla game and Resources Revamped and make changes to the terrain in this mod to something that is between both vanilla game and Resource Revamped so it is something that appeals to all players.
XDDD
Just kidding. Thank you for all your hard work to bring content to Thea 2!
Just for clarification, this mood need to go below 'Yarr be pirate'? Since I remember the different food came from that mod first.