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Common issue with many mods - the common aspects they all share are two. The author has no IRL time/interest to play 4.x (not only to enjoy the game but also familiarize him/herself with the new mechanics and big changes since May). And second, no updates since May/June 2025. Big red flag that makes me put such mods in a 'to follow only' list, in the hope they are revived and integrated with the newest version of 4.x. Saved me much much time and compatibility worry.
Considering the author has very little discretionary time to devote here, I'll be very happy if Aryx plays a bit with Stellaris 4.x to familiarizes himself with it enough to make his mods great again. To try to ingratiate with the problematic mega-mods you've suggested is a time sucking blackhole- perhaps you could writeup a patch or two?
"The update to fix things is in progress, should have it done soonish"
Since it is almost mid-Dec, and there is nothing in the 'Change Notes' since May - are we correct to think that you've given up on this excellent mod of your creation? Hopefully not, but if so, please consider your permission for another modder who actively plays 4.x, to take over and maintain this body of work. Thanks!