Space Engineers

Space Engineers

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[MCRN] PDC Turret with retractable versions -Weapon Core
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Type: Mod
Mod category: Block, Script, Modpack
文件大小
发表于
更新日期
27.851 MB
2020 年 3 月 26 日 下午 11:44
2024 年 8 月 31 日 上午 10:27
31 项改动说明 ( 查看 )

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[MCRN] PDC Turret with retractable versions -Weapon Core

在 nukeguard 的 1 个合集中
Ntech Mods Weapons - Weapon Core
7 件物品
描述
Now includes RETRACTABLE Left, Right, and Top turrets!

Ntech Mods presents the PDC Turret: In production several months and then subsequently mothballed for a few months. This Point Defense Cannon is now rebuilt with better components and detail, and higher firing rate than it's mothballed predecessor, it will certainly be up for defending your ship against those missile volleys and general defense.

Range: 1200m
RoF: 2600rpm
DPS: 1700



Rapid Azimuth and Elevation rotation with heavy duty motors.

WILL NOT TARGET VANILLA MISSILES,
Use vanilla replacement mod in conjuction with this one to target missiles.
Weapon Core - Vanilla Replacement

This turret is also equipped with mounting tech for small grids, though not for small conveyors, although they do take up a full 2.5m cubic area, they are well equipped to defend your small ship as well.

For added damage this cannon is capable of firing the 25x184mm depleted uranium projectiles, they are costly to fire and should be used sparingly, which can be made in the assembler.

Will automatically subscribe to weapon core if this mod is loaded
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Please do not re-upload, ask about options.

Recommend this mod Mod Adjuster for editing/balancing mods.

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Hope you all enjoy this mod, and if you like this one please check out The Rest of my Workshop.
Visit my Discord server Ntech Mods[discord.gg]
热门讨论 查看全部(1)
150
2024 年 8 月 22 日 上午 6:19
置顶: Bugs and problems report here and not in comments
nukeguard
388 条留言
nukeguard  [作者] 6 月 22 日 上午 11:40 
use an event controller with a defensive block to trigger them on/off
Abisius Xarvenius Carbensius 6 月 21 日 下午 9:30 
@UnSayableStorm
it only retracts when turned off so you would need to build a system which detects the enemy and then activates the weapons.
UnSayableStorm 6 月 21 日 下午 8:17 
how can i set this up so that it stays retracted until a target appears in range, then it pops up to fire?
Jarbeefis 5 月 23 日 下午 2:05 
Not sure but I think this mod was broken by the Fieldwork update. A lot of my mods seem to have been. The turrets now just show up as a block in the preview and when built they don't function
Abisius Xarvenius Carbensius 2 月 22 日 下午 6:51 
@The Red Comet
the answer lies inside the moddescription.

also if the turrets are based on a ctc and dont use modded nonwc weapons they should still be working, though there where cases in the past where a ctc and preexisting weapons needed to be rebuild after wc was added to an existing world to be properly replaced by the internal or the choosen alternate replacer for the vanilla weapons and ctc.
The Red Comet 2 月 22 日 下午 6:48 
is the retractable version available for vanilla? I run a server with a few users who use custom turrets and I would like to run the retractable PDCs without breaking their ships
nukeguard  [作者] 2024 年 11 月 16 日 下午 5:35 
yes, there's a link in description, "Vanilla Version"
LastShadow 2024 年 11 月 14 日 下午 7:01 
Is there a version of this where weapon core is not needed to use it?
nukeguard  [作者] 2024 年 9 月 11 日 下午 5:15 
link fixed, thanks!
Abisius Xarvenius Carbensius 2024 年 9 月 10 日 下午 11:36 
probably cause its still an old link prior to the change from darkstar over to ash like snow
working link for it: https://github.com/Ash-LikeSnow/WeaponCore/wiki/Player-Tips#december-2022-addendum-on-non-wc-weapons