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报告翻译问题
- NOW MULTIPLAYER COMPATIBLE (que ewok celebration theme). After all these years, I finally decided to learn how to apply multiplayer/skirmish modes for my maps. After a whole day and a half of learning, crashing and tedious labor, I have made all my maps for MP. Keep in mind, many of my maps were created with much environmental clutter, resulting in more focus on infantry combat, so spawning in even little vehicles may get them stuck in the geometry depending on the map. Now, these maps were made for epic non balanced editor battles, so I did my best with the spawns and objective placement. I'm not able/willing to play test every single map as the process of just making my entire catalog of maps MP compatible was exhausting, but if you have suggestions on the placement of certain flags and spawns on specific maps, I would be down to update them.
- 37 New multiplayer/offline maps (all 4v4 able/8 players max)
- Added Asaria Prime Lite Version
- Removed Coruscant 'Chancellors Office 0.6 no crash' and added single revamped map version
- Added Coruscant Jedi Temple No Roof Version (AI will have better vision inside the temple)
- Touched up some things in my much older maps, didn't change too much though
- Sound overhaul mod included in this download, I had difficulties getting it to work as separated mods. (easy to remove and get default GAW sounds back)
- This pack now has 78 map files counting both editor and multiplayer versions.
- I tested multiplayer so there shouldn't be desync errors. If it does happen, you and your buddies need to have the same exact mods applied, and the same exact contents in your resource folder.
Plus new Kashyyyk F6 environment presets