Stellaris

Stellaris

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At War: Starbase Improvements (2.6 Compat Update)
   
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624.905 KB
18. mar. 2020 kl. 17:30
12. apr. 2020 kl. 13:23
5 ændringsbemærkninger ( vis )

Abonner for at downloade
At War: Starbase Improvements (2.6 Compat Update)

Beskrivelse
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support.

This mod may be removed if he returns to the modding community and wishes it taken down to consolidate effort.

Original Mod
Original Description (links culled to avoid misdirection):
==========================================
Do your bastion citadels feel underpowered when fully built out? This mod adds heavy weapon batteries for starbases and improves their power systems to allow for full exploitation of improved weapons and defenses. Don't leave your systems unprotected!

Want those heavy defense platforms to act like starbases and never fully die? Try out At War: Defense Platform Longevity!

Features
  • Miniaturized Defense Platform Components - a technology to unlock Heavy Defense Platforms which have twice the hull points and twice the weapon mounts of standard Defense Platforms.
  • Improved Heavy Defense Platform Hulls / Advanced Heavy Defense Platform Hulls - two techs to buff hull points.
  • Heavy Starbase defense modules, unlockable through research, add some serious firepower to your Star Fortresses and Citadels.
  • Vastly-improved Starbase Power Plants allow for your battle-stations to become FULLY OPERATIONAL with UNLIMITED POWER™!
  • Starport Defense Algorithms - repeatable engineering tech to add additional defense platforms late game. Capped at 5 repeats.

UNLIMITED POWER™ is not actually infinite, but does offer around an order of magnitude more than vanilla reactors at later tiers.

Compatibility
No vanilla files were harmed in making this mod.
Compatible with Stellaris v2.6.*
As with any mod that affects game play, NOT achievement compatible.
Populære diskussioner Vis alle (1)
10
4. apr. 2020 kl. 17:52
Known Issues
Kiithnaras
95 kommentarer
FeroFerreTuliLatus 8. jan. 2023 kl. 18:00 
This is without doubt my favourite Stellaris mod - I don't use many, but this one is very important because it rebalances the game to the way I like to play it. Unfortunately, it appears to conflict slightly with some of the starbase buildings added by the 3.6 update - it works fine still, it's just that the new buildings don't appear in the build menu. Is there any chance of a tweak to fix this? I assume it's just an ID assignment or load order change of some kind.

And even if there isn't any chance of a fix, I want to thank Kiithnara for all his work - it is the difference between me playing Stellaris and not playing it, that's how important I find it.
I Darkstar X 28. maj 2021 kl. 9:02 
Sooo... is it fine for 3.0.*?
RECKLE$$ 18. jan. 2021 kl. 9:18 
@astacius are you using NSC i heard it might be a value overload from the amount of extra offensive and defensive buffs you can add on exceeds the SB values for damage and defaults back to 1
Rogueone 17. jan. 2021 kl. 22:05 
Is this compatible with starbase slots?
Cosmic Cat 27. dec. 2020 kl. 15:28 
Never had the 1 hp bug and I've used this for a long time. I think Astacius has a conflict with something else.
Astacius 26. dec. 2020 kl. 11:36 
@Liquid Snake sometimes base will go down to 1HP and won't get disabled, and this bug causes manyyyy problems
Noone 18. dec. 2020 kl. 0:02 
@Kiitthnaras Hello author,are u planning to update this set of mods to 2.8.x or should i consider this mods dead and not wait for update??
RECKLE$$ 15. dec. 2020 kl. 10:14 
is this mod that adds what feels like a million slots to starbase buildings and modules that i see in my game
Nicho 14. dec. 2020 kl. 9:44 
@Astacius: Bugged how?
Astacius 26. nov. 2020 kl. 8:44 
DO NOT USE THIS MOD - IT'S BUGGED