RimWorld
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Food Alert (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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1.179 MB
2020년 3월 8일 오후 2시 47분
2025년 8월 19일 오전 11시 20분
업데이트 노트 32개 (보기)

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Food Alert (Continued)

Mlie님의 2 모음집
Mlie's resurrected mods
아이템 976개
My Current ModList
아이템 263개
설명

Update of Mehnis mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1114619043

  • Added a setting for selecting the lowest preferability of food to be counted
    DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,MealLavish
    Examples for each category shows in the config-dialog
  • Changed the calculations for food, instead using the exact amount the pawns require
    This should make the mod show more correct values and also ignore pawns that do not eat
  • Added setting to include ingredients for making meals when calculating meal-amount, thanks to llunak!
  • Russian translation fixed by Morbo
  • Added compatibility with SOS2
  • Italian translation by arl85
  • Spanish translation by Ferchu
  • German translation by thephluxer
  • Food calculations should now be done more seldom when there is a lot of food. There is a slider for setting a static update-value if needed.
  • For Chinese tranlsation, use Food Alert_zh by 摄魂狼
  • Added support for Vanilla Nutrient Paste Expanded, thanks to malnormalulo!



[discord.gg]
[github.com]



Shows a persistent readout with the amount of food you currently have in storage, and an estimate of how long stocks will last. Prevent sudden starvation by knowing how your food supplies are doing.

v0.1.1.1 Russian language added, thanks to Alex.
v0.1.1.0 RimWorld 1.0 compatible
v0.1.0.1 Now has a way nicer readout with all the sexy things I wanted to add.

Thanks to Brrainz - for Harmony and a lot of the code for that readout :)

Languages:
Russian: Alex_1203



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: supplies
댓글 203
EvilxDabzx 2025년 11월 23일 오전 10시 25분 
milie*** sorry
EvilxDabzx 2025년 11월 23일 오전 10시 24분 
hey mile, just wanted to say thankyou for keeping this mod going
Mlie  [작성자] 2025년 10월 1일 오전 7시 07분 
@[Br] Nasid No, it calculates from cached values from the map-counter.
[Br] Nasid 2025년 10월 1일 오전 6시 59분 
it puts a lot of strain on the system
Mlie  [작성자] 2025년 7월 28일 오후 11시 44분 
@キャンディーアップル That cannot be answered by anyone other that yourself as you have not provided any info
キャンディーアップル 2025년 7월 28일 오후 3시 38분 
Why tf does 106xchocolate and 21xpackaged meal worth 3 days of food for 3 pawns?
VitaKaninen 2025년 7월 19일 오후 3시 11분 
Would you consider adding an option to only show the alert when you are low on food, below a certain threshold? This mod is really handy in the early game when food is fluctuating wildly, but once I have more than XX many days of food, I don't need to see the message. I only need to see it when I am low on food, not all the time.
Mlie  [작성자] 2025년 7월 16일 오전 4시 47분 
@Andre There is no other option than perferrability as that is what pawns use to decide what to eat.
Andre 2025년 7월 16일 오전 4시 23분 
@Mlie Yes, the only way I can do something for that is by choosing MealSimple, MealFine or Meal/Lavish and excluding all ingredients from the estimation, but then I don't know how many days of food I really have since it will count prepared meals only.
Mlie  [작성자] 2025년 7월 16일 오전 3시 49분 
@Andre Did you look in the mod options?