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Rimhammer - The End Times
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Mod, 1.3, 1.4, 1.5, 1.6
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48.499 MB
25 feb, 2020 @ 10:55
27 jul @ 11:33
80 ändringsnotiser ( visa )

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Rimhammer - The End Times

I 3 samlingar av SickBoyWi
Rimhammer: The End Times - Medieval - Required
13 artiklar
Rimhammer - Medieval - Dawi / Empire
48 artiklar
Rimhammer - The End Times - Beastmen - Medieval
38 artiklar
Beskrivning





NOTE: AS OF 1.4: THIS MOD NO LONGER AFFECTS GAME TECHNOLOGY LEVEL. IT IS RECOMMENDED THAT YOU USE THE RIMEDIEVAL MOD TO ACCOMPLISH THAT EFFECT.

This mod is intended to add Warhammer Fantasy themed goodness into your RimWorld experience. This mod, and the extensions that come after it, will provide a high medieval fantasy version of RimWorld set in the old Warhammer universe, during The End Times.

The Rimhammer mods should be placed at the bottom of your mod list. Place the base Rimhammer - The End Times mod at the bottom, followed by the Rimhammer - The End Times: Magic mod, then put the race/faction mods under it (order doesn't matter for the race faction mods, as long as they are loaded after the base Rimhammer and Rimhammer Magic mods).






























I make the Rimhammer mods for the love of RimWorld, Warhammer, and all types of coding. This was the first mod in the Rimhammer series, and I really wanted to bring a Warhammer experience to RimWorld. This mod laid the groundwork for that, and kicked off a multi-year project that has been much fun and a big hit.


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Populära diskussioner Visa alla (2)
1
9 jul @ 9:11
High blood not want to share bedroom
SirStart
3
2 aug @ 10:49
Chaos corruption
HermieTheCrab
346 kommentarer
sassythesasquatch(Real) 20 timmar sedan 
it would be cool if the chaos storms affected human colonists more harshly like them growing a tentacles or other mutations that could benefit or hinder them so we can have a Norsca like faction (or even a minor chance of a colonist turning into a chaos spawn from to many mutations) or make a need to prepare for chaos storms far more dire

kind regards Norsca's one and only fan
SickBoyWi  [skapare] 15 sep @ 10:11 
@Volmaaral - You can remove the chaos Storm from the list of things that happens in your scenario before you start. Alternatively, if it starts, just go to the dev menu, select End Game Condition, and end it manually.
SickBoyWi  [skapare] 15 sep @ 10:10 
Update: 1.6 tweaks.
Volmaaral 22 aug @ 23:36 
Looks like I commented on an old version on accident, though this is the one I subscribed to. Any way to turn off the accursed chaos storms? I’m not even in the wastes, but this storm is driving me ballistic. The corruption buildup is way too fast.
Alaska 6 aug @ 13:38 
it seems i cannot actually use either curing or pickling. possibly an issue with the mods i have other than this one.
krokotai 28 jul @ 9:21 
1.6 :D thank you
Doggias 28 jul @ 8:40 
this boy really is sick wtf
SickBoyWi  [skapare] 27 jul @ 11:33 
Update: Ready for 1.6. Magic then factions to follow.
Bomberbob123 19 jul @ 10:20 
Pls 1.6
gunns22 13 jul @ 7:50 
@SickBoyWi

Any news on 1.6?