RimWorld
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Trading Control
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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556.826 KB
25 feb 2020 om 6:48
3 sep om 1:39
31 wijzigingsnotities (weergeven)

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Trading Control

Omschrijving
What it does.
Trading Control has expanded since it's first inception, being a simple place to direct traders, and stop them trampling over your colony!

Trading Control now allows you to manage your local Visitors and Traders more effectively.

- Designate a Trading area around a simple trade marker.
- Create a Marketplace stall and gain trading buffs for supporting these independant traders.
- Designate Orbital Supply drop locations, so they at least go near your Colony!
- Dismiss Traders and Visitors when you no longer want them around.

Bonus
Backwards compatible, up to version 1.0 of RimWorld, though some features are not available. (Also Odysey is awesome, why are you not playing it?)

Have you checked out Social EXP from Trade?

Save Compatible
Freely add and remove it whenever you need to.

Hospitality Compatible

Update
-------- Update 2025/09/03 --------------
I've been busy, this release has a lot of new features and improvements, exclusivley for 1.6.
- Re-added original Dismiss functions so it applies to Traders and Visitors alike.
- Added a Marketplace stall in place of the Trading Spot, allowing a more tailored experience if you want to build a dedicated trading area.
This stall was designed and provided by Ailailou-fi, with my thanks!
- Added a Mood Buff / Trade Buff to the Marketplace, to encourage protecting the traders.
- Fixed the Orbital Drop Beacon, so it properly targets the designated drop zones.
- Fixed a bunch of issues with the settings.
- Made all of the above configurable in the Settings, to some degree.
- Updated Japanese translations, with thanks to Proxyer for his continued work.
- Refactored the entire codebase for improved performance and maintainability.
-----------------------------------------


Original credit for the work is given below:
Original Authors:
- TheUbie Original Developer[ludeon.com]
- Kiame (Maintaining the original release).

Thank you to the translators!
- Ɲơɴɑɱɛ for German
- MossieuLeblanc for French
- Proxyer for Japanese
- Arex for Russian
- Fodnjs0811/Orange_Mushroom for Korean
- 53N4 - Spanish
- adam0310 - Polish
- SY1102 - ChineseTraditional

Thank you to the Graphic Artist!
- ailailou-fi for the Marketplace images


Reuse
Re-packing, re-uploading and re-publishing this mod are not authorised.

Copyright 2013 [Tad_] This item is not authorized for posting on Steam, except under the Steam account named Tad_



If you have any questions, or issues, please feel free to reach out on the Workshop, or my public Discord Server[discord.gg]

[github.com]

[ko-fi.com]

[discord.gg]

I will delete comments that are just complaints, without a Hugslib Log or Save file to replicate the issue.
Populaire discussies Alles weergeven (2)
39
1 sep om 14:42
How to make it less op?
WiseCog
0
4 jul 2023 om 2:55
Trouble with animals getting stuck outside?
LankyMF
413 opmerkingen
sashaeconomic 5 dec om 14:06 
Some quick guide? What is Marketplace?Trading area?
-=GoW=-Dennis 22 nov om 1:57 
It's a bit confusing to have two Dismiss Trader options, with one staying after the other has already been used? I thought that was removed? oO
Tad  [auteur] 13 nov om 3:41 
Add it as a pull request Dmitry, https://github.com/Toakan-Network/RW-TradingControl
Dmitry6 12 nov om 21:06 
Russian translation.
At the moment, incomplete Russian localization is in fashion.
Kenny Dave 27 sep om 12:11 
+1 on the scattering. "TradingControl :: 23.3.24.1647 - No usable ground near Orbital Drop Site DropSpotTradeShip5117060. Using a clear, nearby area."

It's nowhere near a roof, in a planted field.
茉茉兰眠月 20 sep om 11:51 
I encountered a bug: when I set up a drop zone, the airdropped goods would scatter all over the map, but it worked normally after I deleted the drop zone. However, after enabling the option "Allow airdrops to break through roofs" in the mod settings, the goods would land correctly at the drop zone.
lieyingyes 8 sep om 0:46 
@lucky_one 🍀 Likewise, when I disbanded the caravan, all their animals remained sleeping where they were.
Tad  [auteur] 7 sep om 8:49 
No, with the update orbital drop is now a building that requires material.
蘭楓 7 sep om 6:08 
軌道補給品的空投地點有血量是bug嗎? 會被打掉然後要重建
KawwaK 6 sep om 23:37 
Goit it, thanks!