RimWorld

RimWorld

184 arvostelua
PriorityMaster
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
694.336 KB
10.2.2020 klo 7.03
5.7. klo 1.48
31 muutosilmoitusta ( näytä )

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PriorityMaster

Kuvaus
Just a simple priority modifying mod

All features can be configured ingame using the settings menu of the mod

Features:
- Customizable colors
-> Supports gradients between two colors (gradients can also be reversed)
-> Supports to change the color for each priority individually
- Allows for the maximum priority to be changed (1 - 99)
- Allows for the default priority to be changed (1 - Max priority)

Compatible with:
- Multiplayer
- Pawn Centric Work Priorities
- Fluffy's Work Tab
- Plug and Play Joiner

If you have any issues with the mod or want to request a feature or have a question then I would appreciate if you could open an issue on github.
You can open an issue here: https://github.com/Lauriichan/PriorityMaster/issues/new/choose


ID: Lauriichan.PriorityMaster
Source Code: https://github.com/Lauriichan/PriorityMaster
Issue Tracker: https://github.com/Lauriichan/PriorityMaster/issues
169 kommenttia
llunak 22.9. klo 23.29 
Startup Impact mod is useless. Use devmode to check startup time (https://www.reddit.com/r/RimWorld/comments/1hfczop/analysing_and_reducing_startup_time/) .
Lauriichan  [tekijä] 19.9. klo 9.33 
That seems really odd, I would highly doubt that PriorityMaster is taking 30 seconds to load.
It only applys a couple patches and loads its settings and colors on startup.
VitaKaninen 18.9. klo 13.55 
I have a relatively long mod list, but this mod adds the most time adding about 30 secs to my startup time. Here is what it looks like in Startup Impact: https://imgur.com/a/8RJBu1a

What do you think causes this, and how can I reduce this time?
Lauriichan  [tekijä] 1.9. klo 9.08 
But please note that if you are using it with Fluffy's Work Tab you will need to re-do your Pawns' priorities as PM has to patch Fluffy's Work Tab's code in order to save double digit priorities as its not supported in Fluffy's Work Tab.
Lauriichan  [tekijä] 1.9. klo 9.05 
Yeah there should be no problem in doing so
Wolfy910 31.8. klo 20.48 
can this be removed from an ongoing game ?
Swaby94 15.7. klo 2.56 
Hey, I love your mod! I only play in hardcore mode, so I'm rly missing an import function. That I don't have to redistribute everything every time I have to start a new Game. Its a bit Annyoing to change 35 Prioritys. Would be nice if i could Export "my Priority Plans". Maybe that would be an idea for an extension to the mod. Best regards!
Lauriichan  [tekijä] 6.7. klo 8.59 
Sounds good!
Kriegzerker 5.7. klo 11.50 
Seems to work just fine with Complex Jobs. Thank you!
Lauriichan  [tekijä] 5.7. klo 10.08 
I don't know, you can try and tell me if it worked or not.
PriorityMaster at least doesn't add any direct support for it.