RimWorld

RimWorld

184 vurderinger
PriorityMaster
2
   
Pris
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Gjort til foretrukken
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Filstørrelse:
Offentliggjort:
Opdateret:
694.336 KB
10. feb. 2020 kl. 7:03
5. juli kl. 1:48
31 ændringsbemærkninger ( vis )

Abonner for at downloade
PriorityMaster

Beskrivelse
Just a simple priority modifying mod

All features can be configured ingame using the settings menu of the mod

Features:
- Customizable colors
-> Supports gradients between two colors (gradients can also be reversed)
-> Supports to change the color for each priority individually
- Allows for the maximum priority to be changed (1 - 99)
- Allows for the default priority to be changed (1 - Max priority)

Compatible with:
- Multiplayer
- Pawn Centric Work Priorities
- Fluffy's Work Tab
- Plug and Play Joiner

If you have any issues with the mod or want to request a feature or have a question then I would appreciate if you could open an issue on github.
You can open an issue here: https://github.com/Lauriichan/PriorityMaster/issues/new/choose


ID: Lauriichan.PriorityMaster
Source Code: https://github.com/Lauriichan/PriorityMaster
Issue Tracker: https://github.com/Lauriichan/PriorityMaster/issues
169 kommentarer
llunak 22. sep. kl. 23:29 
Startup Impact mod is useless. Use devmode to check startup time (https://www.reddit.com/r/RimWorld/comments/1hfczop/analysing_and_reducing_startup_time/) .
Lauriichan  [ophavsmand] 19. sep. kl. 9:33 
That seems really odd, I would highly doubt that PriorityMaster is taking 30 seconds to load.
It only applys a couple patches and loads its settings and colors on startup.
VitaKaninen 18. sep. kl. 13:55 
I have a relatively long mod list, but this mod adds the most time adding about 30 secs to my startup time. Here is what it looks like in Startup Impact: https://imgur.com/a/8RJBu1a

What do you think causes this, and how can I reduce this time?
Lauriichan  [ophavsmand] 1. sep. kl. 9:08 
But please note that if you are using it with Fluffy's Work Tab you will need to re-do your Pawns' priorities as PM has to patch Fluffy's Work Tab's code in order to save double digit priorities as its not supported in Fluffy's Work Tab.
Lauriichan  [ophavsmand] 1. sep. kl. 9:05 
Yeah there should be no problem in doing so
Wolfy910 31. aug. kl. 20:48 
can this be removed from an ongoing game ?
Swaby94 15. juli kl. 2:56 
Hey, I love your mod! I only play in hardcore mode, so I'm rly missing an import function. That I don't have to redistribute everything every time I have to start a new Game. Its a bit Annyoing to change 35 Prioritys. Would be nice if i could Export "my Priority Plans". Maybe that would be an idea for an extension to the mod. Best regards!
Lauriichan  [ophavsmand] 6. juli kl. 8:59 
Sounds good!
Kriegzerker 5. juli kl. 11:50 
Seems to work just fine with Complex Jobs. Thank you!
Lauriichan  [ophavsmand] 5. juli kl. 10:08 
I don't know, you can try and tell me if it worked or not.
PriorityMaster at least doesn't add any direct support for it.