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Splinter Cell - Animated Playermodels
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay, Scenic
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235.484 MB
2 jan, 2020 @ 16:52
16 mar @ 6:55
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Splinter Cell - Animated Playermodels

I 4 samlingar av Dopey
Garry's Mod: Mingebag Theory
22 artiklar
Garry's Mod: Exhibition
15 artiklar
Splinter Cell and other Stealth related Add-ons
14 artiklar
Animated Playermodels
50 artiklar
Beskrivning
Hello, everyone!

Today I bring you a playermodel pack of 30 characters from the Tom Clancy's Splinter Cell Series with their original animations and rigging, made compatible for Garry's Mod

Featuring:

Tom Clancy's Splinter Cell
►Sam Fisher (Default);
►Sam Fisher (Urban);
►Sam Fisher (Balaclava);
►Rookie;
►Georgian Elite;
►Spetsnaz;
►US Marine;

Tom Clancy's Splinter Cell Pandora Tomorrow
►Sam Fisher (Default);
►Sam Fisher (Urban);
►Sam Fisher (Jungle);
►Terrorist A;
►Terrorist B;

Tom Clancy's Splinter Cell Chaos Theory
►Sam Fisher (Mk V Tac Suit);
►Sam Fisher (Urban Balaclava);
►Sam Fisher (Urban);
►Sam Fisher (Wetsuit);
►Co-op Agent One;
►Co-op Agent Two;
►IDF Assault Troop;
►Displace Professional Mercenary;
►G-SDF (Ronin) Assault Troop;
►NKA Special Forces;

Tom Clancy's Splinter Cell Double Agent (Version 1)
►Sam Fisher (Arctic/Default Wetsuit);
►Sam Fisher (JBA);
►Sam Fisher (Prison);
►S.W.A.T. Agent;
►Terrorist;
►John Hodge;
►Elite JBA Red Mercury guard;


Tom Clancy's Splinter Cell Double Agent (Version 2)
►Sam Fisher (Arctic);
►Sam Fisher (Arctic Balaclava);
►Sam Fisher (Urban/JBA);
►Hisham Hamza (Arctic);

Tom Clancy's Splinter Cell Chaos Theory Versus
►ARGUS Mercenary;
►Spynet Agent;

Customizable Models
►Spy;
►Merc;













Credits:
►Me: porting and setting up the models;
►Elan S: fixing up the Mercenary model, adding a custom skin as well;
►Ubisoft for creating Splinter Cell;

Populära diskussioner Visa alla (2)
10
14 jan, 2023 @ 12:30
Bug reports
Umbree
0
29 nov, 2024 @ 15:34
How do you make these Animated Playermodels?
Mr. Blue
88 kommentarer
pokefan919 8 mar @ 1:51 
ah I see, thx !
Dopey  [skapare] 7 mar @ 10:24 
I had to cheese it with either ninjaripper or a special build of Umodel.
pokefan919 7 mar @ 10:23 
Okay, I gotta ask, how did you get the models from CT, Double Agent and Versus ? Because it seems like umodel only works up to Pandora Tomorrow with animated meshes atm
Jeromeous 16 feb @ 20:26 
would it be possible to give some of the models face posing (Especially for the chaos theory sam fishers? Sorry if im asking for too much)
Jeromeous 31 dec, 2024 @ 9:28 
thanks, i wish you the best of luck :)
Dopey  [skapare] 30 dec, 2024 @ 16:54 
I want to rip those models but it's a real pain cause with ninajripper it doesn't rip them in a T-Pose, it rips them in their current pose. I'll try
Jeromeous 30 dec, 2024 @ 13:31 
can we get the upsilon mercs from the xbox 360/PC and ps3 version of double agent?
Spacey 9 nov, 2024 @ 13:21 
first person body does not show up.
Umbree 16 feb, 2024 @ 9:09 
@CappaGav I have looked it up and have found out that Hell Diver 2 runs on the Stingray engine.
Which to my knowledge doesn't have a ripping tool out there for modeling support yet. It is to my knowledge a pretty open game engine, so designing a ripping tool shouldn't be difficult to make. Its just that Dopey and I aren't the type of guy to make a ripping tool.
If it comes to be, which I'm sure with such a big game coming out, then I could try to design a playermodel with custom animations from the game. If there's no animation support due to the dynamics of it, then I can try my best with valvebiped animations. May not be great looking.
Cappa 15 feb, 2024 @ 22:19 
I have a good request. can you make the player models from Helldivers 2