Transport Fever 2

Transport Fever 2

Ocen: 244
Asset Plopper
   
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Asset: Brush Asset
Misc: Misc
Tagi: Asset, Brush
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342.148 KB
28 grudnia 2019 o 15:17
1 stycznia 2020 o 7:28
Listy zmian: 2 ( zobacz )

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Asset Plopper

W 1 kolekcji stworzonej przez kamykaze13
kamykaze13 Mods
Przedmioty: 5
Opis
This is a little tool i threw together which gives a small selection of base game assets to build with.
Mainly thought for spicing up those bland looking truck stations.

Collision is disabled for these assets, so you can place them inside of your stations.
Building them inside of city limits will eventually result in ai buildings spawning inside of the assets.
Just be aware of this. A little trick is to build a small piece of rail-track and plonk the asset on top of it.

Found under misc. assets.
Should be safe to add or remove from existing saves.
English and German translation included.

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Credits: Urban Games

Disclaimer:
- You better not looking at the code. I have no idea what i did there. It just works.
- I'm not taking any responsibility for any harm that may be caused by this modification.
- Use at your own risk.

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If you have an issue and feel like this mod is the cause, provide me with an error message, or a crash-log entry, or at least describe what happened and i'm happy trying to help you.
Messages like 'crashes the game' without any useful information will simply be deleted. I don't have time for this. Thanks.


Changelog
v1.1 -- fixed scaling on the new shed to make it fit on loading bays ---- this model behaves really weird, i might remove it in the future -- added some clutter as decoration -- finished translation
Komentarzy: 7
VacuumTube 20 listopada 2020 o 12:22 
The error message "c:\build\tpf2_steam\src\lib\ui\combobox.cpp:174: void __cdecl UI::ComboBox::SetSelected(int,bool): Assertion `index < (int)m_createItemFns.size()' failed."
occurs if duplicate keys are used.
kamykaze13  [autor] 25 marca 2020 o 2:33 
They shouldn't do this. If that's standard for you, i can't tell you why, but keys 'o' and 'p' are used to tilt certain objects.
Baba Ganush 21 marca 2020 o 5:56 
So I have a slight problem with the buildings, and that is that they're tilting at abound a 20 degree angle and i can't rotate them. Do you know how i can fix this?
kamykaze13  [autor] 14 lutego 2020 o 21:11 
Ok. I don't think there's much i can do about this, because it looks like an error in a source file, which could be a bug in the game code, or a conflict with another mod.
I'm really not sure. I'm not getting any crashes with this mod.

Things you can try is to validate your game files, redownload this mod, or try activating only this mod and see if the crash still occurs.
LB_Industries 11 lutego 2020 o 10:54 
I Have the same :
c:\build\tpf2_steam\src\lib\ui\combobox.cpp:174: void __cdecl UI::ComboBox::SetSelected(int,bool): Assertion `index < (int)m_createItemFns.size()' failed.
It happen if I click the UI Button of this mod
kamykaze13  [autor] 14 stycznia 2020 o 10:22 
Hi. That's interesting, but i can't replicate this crash on my end.
This message doesn't look like it's related to this mod to me.
I'd say '../../src/Lib/UI/ComboBox.cpp:174' points to some error in a source file, but i'm not editing any source files.
You could try to redownload the mod and see if that helps, if you're interested.
tsilaicosneknurd 13 stycznia 2020 o 11:14 
Hi,
selecting "Asset Plopper" in the assets-menu caused instant crash:
../../src/Lib/UI/ComboBox.cpp:174: void UI::ComboBox::SetSelected(int, bool): Assertion `index < (int)m_createItemFns.size()' failed.
No other related messages in the standard output.