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Maybe they were expecting to release it as 10 dollar DLC at some point.
It kind of feels silly, for example, in siege defenses they are just oberving the wall being taken and aren't allowed to do anything about it, or in siege attacks you have to act like vultures around the wall, instead of just storming.
I'm not debating wether or not its broken or op, but take into account they'd still have the same unit count.
I tried to use O'neil workaround, but even by cloning the "wh_main_brt_cha_lord_2" line and renaming it to just "_lord" in the end, it makes the game crash.
I'm versus some vampires in Bretonnia tho. Maybe it's them who makes my game crash, idk. But you should try to add a workaround when your mod doesn't have the files to dismount a lord, by forbidding it to dismount. This way, it should be compatible with other mods too.
For example, "wh_main[...]alberic_de_bordeleaux" is set up to spawn the on foot version in the column "Spawned Unit" : "wh_dlc07_brt_cha_alberic_bordeleaux_0"
Try this? Maybe it'll work, or maybe not.
Except.. When my brt lord jumped off his flying mount, he then became a female wizard of beasts haha.. After the battle he was himself again. Any idea if I did somethign wrong? I just cloned rows in each of your tables and added these names in?
brt_cha_lord
grn_cha_night_goblin_shaman
grn_cha_goblin_great_shaman