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Rapporter et oversættelsesproblem













Just think memory memory memory - that’s the issue. There is also some trick to disabling start movies & the animations behind the start screens… & the best one I found was not to have to many mods, skins & maps in your selection. Yes even that messes with the memory. This actually has a big impact & I solved most of my issues with these last two. I made a collection so I just download & install the one I want to play, then unsubscribe. Unbelievable for a massive game like this… but here we still are!
Not block paths so the AI does not ♥♥♥♥ itself.
Not increase the pop count via other mods. If you must, do not to it by anything more than 50%
Use intel, not AMD & Nvidia, when I bought another better computer & changed these things the game ran worse.
Try to not have all the races in the game at once - fight enemy of the same race - this really helps.
Be careful with maps, some people made maps use a number of graphic set themes… the game has to load the whole theme even if just one lamppost was used from it.
Yesterday I went in and set up a 2v2, myself and 1 AI ally vs 2 opponent teams.
Just on the edge of my base area, when the game began there were three British units. Two ere, I believe Sappers and the third was a Red Beret Sergeant/Observer unit - it had the binoculars logo above the rank stripes. Upon closer examination I saw they did indeed have the British uniforms on. Is it possible the game is recognising preset available units incorrectly?
Kind regards,
T.
I have never experienced UK troops on the German side & didnt build it as such. You would need to share a bit more detail... as in which German side... & where are they coming from... as in what building.
Many thanks and deepest admiration for your work,
T.
Finlandia Angriff was the last mod I built with later meta - so may be more balanced.
I must say it's incredibly unbalanced.. 1 vs 1 against AI average has simply better units, that gain veterancy incredibly fast. They send SS-Fallschirmjaeger who are signicantly stronger than any of my american units. I clashed with my Airborne paratroopers, they got utterly decimiated... The SS falschirmjaeger barely lost 1% of their health..
Also the Oberkommando vehicules just seem better, they have all smoke grenades that immediately gets set off by AI as soon as I aim at them with my Anti tank guns..
Overall, the mod is a great concept to add some SS units but vastly creates major balancing issues..