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报告翻译问题
Just think memory memory memory - that’s the issue. There is also some trick to disabling start movies & the animations behind the start screens… & the best one I found was not to have to many mods, skins & maps in your selection. Yes even that messes with the memory. This actually has a big impact & I solved most of my issues with these last two. I made a collection so I just download & install the one I want to play, then unsubscribe. Unbelievable for a massive game like this… but here we still are!
Not block paths so the AI does not shit itself.
Not increase the pop count via other mods. If you must, do not to it by anything more than 50%
Use intel, not AMD & Nvidia, when I bought another better computer & changed these things the game ran worse.
Try to not have all the races in the game at once - fight enemy of the same race - this really helps.
Be careful with maps, some people made maps use a number of graphic set themes… the game has to load the whole theme even if just one lamppost was used from it.
Yesterday I went in and set up a 2v2, myself and 1 AI ally vs 2 opponent teams.
Just on the edge of my base area, when the game began there were three British units. Two ere, I believe Sappers and the third was a Red Beret Sergeant/Observer unit - it had the binoculars logo above the rank stripes. Upon closer examination I saw they did indeed have the British uniforms on. Is it possible the game is recognising preset available units incorrectly?
Kind regards,
T.
I have never experienced UK troops on the German side & didnt build it as such. You would need to share a bit more detail... as in which German side... & where are they coming from... as in what building.
Many thanks and deepest admiration for your work,
T.
Finlandia Angriff was the last mod I built with later meta - so may be more balanced.
I must say it's incredibly unbalanced.. 1 vs 1 against AI average has simply better units, that gain veterancy incredibly fast. They send SS-Fallschirmjaeger who are signicantly stronger than any of my american units. I clashed with my Airborne paratroopers, they got utterly decimiated... The SS falschirmjaeger barely lost 1% of their health..
Also the Oberkommando vehicules just seem better, they have all smoke grenades that immediately gets set off by AI as soon as I aim at them with my Anti tank guns..
Overall, the mod is a great concept to add some SS units but vastly creates major balancing issues..