Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
This is getting ridiculous. Clothes do that too.
Yes, I did try to switch characters. In fact, hair flies in exactly the same spot with all of them. I have all the dependencies with the exception of Equinox Core, because its title page actually says not to subscribe to it as dependency and let the game download stuff automatically.
I haven't been playing ME for several years due to its Linux issues. I'm trying to get back into it now that it is possible with newer Proton and Community Edition.
I tried loading the mod again (and in a different world, too), but the issue stayed exactly the same. It feels as if the coordinates of the hair model are all messed up. X instead of Z etc. You know how you rotate timber when building with it? Well, the hair seems to be rotated in a similar way. A weird thought, but – could it have anything to do with what side of the planet the character is at?
https://psteamcommunity.yuanyoumao.com/profiles/76561198012399959/screenshot/2030608028388584438/