Transport Fever 2
42 คะแนน
Distant industries
   
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Misc: Script Mod
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โพสต์
257.533 KB
7 พ.ย. 2019 @ 11: 42am
1 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
(WIP) Changes the spawning algorithm for industries:
* raw resource spawn far from towns and in clusters
* more refined products spawn closer to cities and clusters toghether
* chains tend to be longer (more distance between inputs and outputs)
กระดานสนทนายอดนิยม ดูทั้งหมด (1)
0
12 ธ.ค. 2019 @ 12: 02pm
A little confusing . . .
Zigamus
3 ความเห็น
briansyston 16 ก.ค. 2022 @ 9: 12am 
Or turn the spawning off as it ruins the game !
Nano 14 ม.ค. 2020 @ 6: 56pm 
Larger maps (megalomaniac and the like) break this mod. Im not sure what algorithms you are using but its ooks like your making the distance between chain industries. If I could suggest putting a max on that. It would save the larger maps.
Nartur Arkano 11 ธ.ค. 2019 @ 5: 48pm 
I don't know if the fact that I'm running megalomaniac maps is having something to do with this, but from what I'm seeing the raw resources are spawning at completely different ends of the map from the refinement facilities. I don't know the variables or accepted values well enough to modify the mod, but can you use floating point values to determine attraction between resources?