Transport Fever 2

Transport Fever 2

42 valoraciones
Distant industries
   
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Misc: Script Mod
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257.533 KB
7 NOV 2019 a las 11:42 a. m.
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Distant industries

Descripción
(WIP) Changes the spawning algorithm for industries:
* raw resource spawn far from towns and in clusters
* more refined products spawn closer to cities and clusters toghether
* chains tend to be longer (more distance between inputs and outputs)
Discusiones populares Ver todo (1)
0
12 DIC 2019 a las 12:02 p. m.
A little confusing . . .
Zigamus
3 comentarios
briansyston 16 JUL 2022 a las 9:12 a. m. 
Or turn the spawning off as it ruins the game !
Nano 14 ENE 2020 a las 6:56 p. m. 
Larger maps (megalomaniac and the like) break this mod. Im not sure what algorithms you are using but its ooks like your making the distance between chain industries. If I could suggest putting a max on that. It would save the larger maps.
Nartur Arkano 11 DIC 2019 a las 5:48 p. m. 
I don't know if the fact that I'm running megalomaniac maps is having something to do with this, but from what I'm seeing the raw resources are spawning at completely different ends of the map from the refinement facilities. I don't know the variables or accepted values well enough to modify the mod, but can you use floating point values to determine attraction between resources?