Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

246 คะแนน
ШАХТЫ (Mine)
2
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
Building
Buildings (by category): Mine
ขนาดไฟล์
โพสต์
อัปเดต
32.135 MB
27 ต.ค. 2019 @ 6: 26am
28 ต.ค. 2020 @ 10: 14am
16 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
Шахты и сопутствующие объекты.
Буду сюда кидать сюда здания горной промышленности когда они будут готовы.

Mines and related facilities.
I’ll throw here mining buildings when they are ready.
96 ความเห็น
bacons960 9 ต.ค. 2024 @ 8: 19am 
@Somad
And how can I solve the building that has texture problems?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1978488643&searchtext=
Somad 6 ต.ค. 2024 @ 5: 55pm 
C:\Program Files (x86)\Steam\steamapps\workshop\content\784150\1898886121
Every mod for this game is in the 784150 folder.

Open the material_e.mtl file up with notepad or notepad++ and change the code below.

**Make sure not to change the material_e.mtl in any other folder or you'll do more damage than good.
bacons960 5 ต.ค. 2024 @ 4: 51pm 
@Somad
and where is the file located
Somad 2 ต.ค. 2024 @ 1: 59pm 
The small aggregate storage has a typo in the material_e file.
The problem is in the line
$TEXTURE_MTL 1 H1_N.dds
this line needs to be
$TEXTURE_MTL 1 H_N.dds
bunk_4 is the folder for easy reference
Alvin 28 ม.ค. 2024 @ 4: 44pm 
error message. It looks like a file has the wrong name.
C3DHelp_ReadFileIntoBuffer FAILED fopen(F:\Program Files (x86)\Steam\steamapps\workshop\content\784150\1898886121\Bunk_4\H1_N.dds)
N.S./A.П. Чехов 29 เม.ย. 2023 @ 12: 22pm 
у здания которое bunk6_3 ненормальное потребление энергии в 66мвт
в отличие от bunk6_2 с 50квт потреблением
bozicpredrag7 15 ม.ค. 2023 @ 10: 02am 
so nice for theaa
dennis 12 ก.ย. 2022 @ 3: 00pm 
Thanks, my favorite aggregate related mod pack! I use it all the time.
pavel.snabl 4 ส.ค. 2022 @ 10: 46am 
Thanks for great mod. But the loading speed to trains is very low, considering that there are loading tubes above the rails. I think the loading speed should be the same as it is in vanilla loading station.
Zodiac 19 มิ.ย. 2022 @ 6: 32pm 
Thanks, I have played a bit arround and with the help of a modder I could figure out, that the unloading speed is much to high. Usually it is between 1 or 2. If I set

$VEHICLE_UNLOADING_FACTOR 60

to 6 it will use "just" 1,7 MW. Lowering this value more got the same effect on the consumption.

I ended with a value of 2 which still needs 490 KW. I didn't try to delete all lines, but I will try it later.