Space Engineers

Space Engineers

86 个评价
RelativeSpectator
   
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Type: Mod
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10.901 KB
2019 年 10 月 18 日 上午 11:18
2019 年 11 月 2 日 下午 7:10
4 项改动说明 ( 查看 )

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RelativeSpectator

描述
Its like Relative Dampening, but for the spectator camera

USAGE
- While in Spectator camera, aim at a grid and press T to lock on
- Press T again to unlock (aim at the ground / sky etc)
21 条留言
andersenman 2024 年 8 月 9 日 上午 3:26 
> Ghost Rider "Vanila doesn't have it this will change the spectator speed as the ship does where as the vannila one doesn't"
Except yes, that's what it does. It even says Spectating <grid name> when it's active.
Again, Numpad+Multiply. What you meant is Shift+MMB which "copies" the target's current direction and speed to the spectator camera but doesn't also keep them in sync. Try having your facts straight before engaging in an argument. Or, if you can't do that, try a platform where facts don't matter. Like reddit or something.
LittleEgg 2024 年 8 月 6 日 下午 9:37 
Vanila doesn't have it this will change the spectator speed as the ship does where as the vannila one doesn't
andersenman 2024 年 8 月 6 日 上午 5:39 
Surpise, vanilla SE already has this. It's Numpad+Multiply. Naturally, Keen being Keen, the geniuses at Carrot Palace didn't see fit to expose this in the settings or at least document it anywhere.
!Master_Conquest! 2021 年 7 月 8 日 下午 2:28 
>YES< it does.
Puccilillo 2019 年 11 月 25 日 下午 4:40 
@Mentor_N7 Ever tried to Ctrl + Scroll while in spectator cam? It slows the rotation speed of the camera as Shift + Scroll does for movement.
DeAnti 2019 年 11 月 12 日 下午 3:45 
thank you
Mentor_N7 2019 年 11 月 8 日 下午 2:22 
Klime, one more idea - Depth of field controls. This will make SE more cinematic ))
yellow51 2019 年 10 月 23 日 下午 1:43 
John Bee 2019 年 10 月 23 日 下午 1:22 
Yes but klime's will be better obviously
yellow51 2019 年 10 月 23 日 下午 1:13 
I've already got a smooth camera working.