Cities: Skylines

Cities: Skylines

333 vurderinger
2L - Concrete Highway - Barrier
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Assets: Road
Filstørrelse:
Offentliggjort:
Opdateret:
12.876 MB
14. okt. 2019 kl. 12:22
6. jan. 2023 kl. 7:18
3 ændringsbemærkninger ( vis )

Abonner for at downloade
2L - Concrete Highway - Barrier

I 1 samling af clus
Concrete Highways - Collection
23 genstande
Beskrivelse

Hello everybody ! [a.iO]

This is a 2 Lane Highway with barriers.
The first three elevations of the network contain different types of those barriers... therefore all elevations act as "grd - version".


  • 1 Lane
  • 3 elevations with different barrier types
  • US - version included [rename road - vanilla feature]
  • -
  • grd - Version
    Segment - right Side
    Segment - left Side
    Nodes
    -
    steel barrier
    concrete barrier
    -
  • elevated - Version
    Segment - right Side
    Segment - left Side
    Nodes
    -
    soundwall + steel barrier
    concrete barrier
    -
  • bridge - Version
    Segment - right Side
    Segment - left Side
    Nodes
    -
    steel barrier
    steel barrier
    steel barriers


  • probably Network Anarchy by Quboid in order to force the different elevations


As always ;)

Loading Screen Mod - created by thale5, fixed and updated by Klyte45 and
now maintained and improved by algernon.


  • all Concrete Highway - Networks share the same Materials !



I´ll add them when they are back ... ;)



If you like this addition to the workshop... and you want more,
you could give it a thumbs up. :) That would be very much appreciated !!! :)

For further questions and comments, issues, suggestions etc., use the comment function below the asset, or contact me via discord.
[discord.gg]
And if you´re interested in buying me a cup of coffee, in order to keep me awake during the long night shifts, you can do that here :)
[paypal.me]


Wíth best regards ... :)

15 kommentarer
jackies 10. mar. 2023 kl. 21:21 
can i do elevation mode with this road?
Chris TCC 10. aug. 2022 kl. 5:21 
thanks, appreciate that mate.
clus  [ophavsmand] 9. aug. 2022 kl. 23:38 
In general, all the barriers are usually just visual ... unfortunately, this is how the game works. You'd need a mod (which doenst exist) to make those barriers work like in rl.
The only thing you can do is to ajust the overall "loudness" of the different elevations of a road, with the help of the games own road editor.
These roads use "3 elevations" ... which ofc all look like as if they are just ground versions.
The "bridge" version, which contains the sound barriers, should emit less noise/loudness, than the other two versions.
I'll re-check again and if that isn't the case, then I'll update it.
Chris TCC 6. aug. 2022 kl. 6:45 
are the barriers just visual or actual sound reducing barriers? they don't seem to work for me :|
clus  [ophavsmand] 24. juli 2022 kl. 23:06 
Nope ... its a highway, which "works" the same way as the vanilla highway.
tf2 gamers central 19. juli 2022 kl. 22:32 
is this zonable?
NSFI Gaming 5. apr. 2020 kl. 11:10 
When i will build a bridge on the ground, with a street that is -7 under the bridge, i become under the bridge blue sides and marker on the street where the landscape go down
clus  [ophavsmand] 28. okt. 2019 kl. 0:41 
The road will be released. It's already finished .... my whole hdd is full of finished road types. What's missing for all these finished roads are the thumbnails and tooltips. (Plus good screenshots; I don't have a fully finished city right now, where I can take all those shots... ) And that's what's slowing down the release process... :/
FAILZORD 22. okt. 2019 kl. 18:32 
Ah ok, I thought you just forced the trees with prop anarchy in there and was a skin for the road for the grass median.
Oh course, Ronyx69's, should have realised that before.
Still be interesting to see that road type.

Side note to mention, surprisingly the roads work well with the Highway Ramp Project intersections, no real tearing or weirdness, from the tests I've done, so far.
Only graphical glitching/tearing is when having concrete to normal city road at a angle less then 45*. Ok with normal highway road off the city road, but when changing that normal highway to concrete highway it gets angry. Forgot to screen shot it for you.
clus  [ophavsmand] 21. okt. 2019 kl. 0:39 
Thx! :) yup...it is a grd model. The road is one of mine, which isn't released yet. The sides are covered with one of Ronyx69's "rail - fences" and underneath the road there are "concrete surfaces" by DeCzaah.