Cities: Skylines

Cities: Skylines

Ocen: 1,098
Surface Network
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Assets: Road
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966.801 KB
29 września 2019 o 6:30
30 listopada 2019 o 3:37
Listy zmian: 4 ( zobacz )

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Surface Network

Opis
[2020.05.28] I released Double-sided Surface Network

Surface Network

surface network(grass, asphalt, pavement, gravel, ruin(cliff)), also includes clip networks.

Information

They all have versions of 4m, 8m, 16m, 32m. For clip networks, however, length means the half-width in the road editor, not the width of the space actually being clipped.

Note

Fixed all lods. But the gravel network appears to be a pavement in the lod... weird :(


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Komentarzy: 86
Rolf Schneider 5 kwietnia o 18:55 
Oh,it‘s work!
RedVelocity 13 stycznia o 7:27 
Hi, will we get IMT or everyone has moved on to CS2?
Theooutthedore 2 stycznia o 8:54 
Time flies eh, still no IMT?
eons Luna 25 stycznia 2024 o 1:37 
Any chance this will be updated to work with Intersection Marking Tool?
Theooutthedore 17 sierpnia 2023 o 9:54 
@大猫 any updates on this work?
neinnew/네인  [autor] 15 czerwca 2023 o 22:38 
@大猫 Yes, it's okay
大猫 15 czerwca 2023 o 19:50 
네인 | neinnew:I have been using the Surface Network you created, but unfortunately, this network cannot achieve more functions of IMT. Due to the continuous improvement of IMT, when can we release the sidewalk version of Surface Network. This allows for the use of IMT to achieve more possibilities. If you are too busy. Can I publish it? This requires your consent.
Musharaf 6 marca 2023 o 2:49 
Hi, since latest update (financial district) some assets are activate in game despite I deactivated them in asset manager. Surface network are ones of these. No matter which network I activate in game are acitvated all. Does anyone know where is the problem?
oborozuki 27 grudnia 2022 o 5:26 
Found the issue, not enabled in load order mod
oborozuki 26 grudnia 2022 o 17:16 
Same problem as @gerdevil. Did anyone find a solution?