Cities: Skylines

Cities: Skylines

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Surface Network
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Assets: Road
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966.801 KB
29 sep 2019 om 6:30
30 nov 2019 om 3:37
4 wijzigingsnotities (weergeven)

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Surface Network

Omschrijving
[2020.05.28] I released Double-sided Surface Network

Surface Network

surface network(grass, asphalt, pavement, gravel, ruin(cliff)), also includes clip networks.

Information

They all have versions of 4m, 8m, 16m, 32m. For clip networks, however, length means the half-width in the road editor, not the width of the space actually being clipped.

Note

Fixed all lods. But the gravel network appears to be a pavement in the lod... weird :(


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86 opmerkingen
Rolf Schneider 5 apr om 18:55 
Oh,it‘s work!
RedVelocity 13 jan om 7:27 
Hi, will we get IMT or everyone has moved on to CS2?
Theooutthedore 2 jan om 8:54 
Time flies eh, still no IMT?
eons Luna 25 jan 2024 om 1:37 
Any chance this will be updated to work with Intersection Marking Tool?
Theooutthedore 17 aug 2023 om 9:54 
@大猫 any updates on this work?
neinnew/네인  [auteur] 15 jun 2023 om 22:38 
@大猫 Yes, it's okay
大猫 15 jun 2023 om 19:50 
네인 | neinnew:I have been using the Surface Network you created, but unfortunately, this network cannot achieve more functions of IMT. Due to the continuous improvement of IMT, when can we release the sidewalk version of Surface Network. This allows for the use of IMT to achieve more possibilities. If you are too busy. Can I publish it? This requires your consent.
Musharaf 6 mrt 2023 om 2:49 
Hi, since latest update (financial district) some assets are activate in game despite I deactivated them in asset manager. Surface network are ones of these. No matter which network I activate in game are acitvated all. Does anyone know where is the problem?
oborozuki 27 dec 2022 om 5:26 
Found the issue, not enabled in load order mod
oborozuki 26 dec 2022 om 17:16 
Same problem as @gerdevil. Did anyone find a solution?