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What about self-healing for the AI in LAMBS? I wonder why this hasn't been added in the entire history of LAMBS.
The mod only reads values on the unit, it does not change any behavior.
Let me give you one more detail.
Yesterday I tried your another mod - @D.I.R.T. - Blood Textures and discovered that it somehow affects AI self-healing. With your DIRT mod, the AI stops healing itself. I don't use ACE3's medicine, so this is becoming a problem.
For self-healing, I used the @TPW mod Bleeding module. Hence my question/request: could you please add self-healing for the AI in LAMBS? It seems very strange that such a simple ability hasn't been added to the AI mod yet.
LAMBS quite often sends AI inside buildings.
Once an AI receives such an order from LAMBS, it becomes a broken unit, as it will never perform subsequent waypoints and will never exit the mission. The LAMBS requires some kind of check for AI idling (inside a building), after which such AIs must be removed from buildings and join them to allied active squads.
This also applies to the GARRISON module/waypoint. Once an AI enters a building, it will likely remain there forever. Subsequent waypoints will never work.
also i noticed that when AI gets commands to go somewhere far on the map, sometimes they enter buildings, get stuck and the whole unit just stands there doing nothing.
For now the waypoints are still in it, they are as you said deprecated, and will be removed in the future. until then they can be used.