RimWorld

RimWorld

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Vanilla Apparel Expanded
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Mod, 1.4, 1.5, 1.6
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Opdateret:
6.693 MB
25. juli 2019 kl. 10:30
22. juli kl. 13:04
43 ændringsbemærkninger ( vis )

Abonner for at downloade
Vanilla Apparel Expanded

I 2 samlinger af Oskar Potocki
Vanilla Expanded
111 genstande
Vanilla Expanded - Empire playthrough
148 genstande
Beskrivelse


[www.patreon.com]







1.2.1 (25/02/2020): Formal wear now counts as royal apparel.
1.2.0 (19/02/2020): This mod is now 1.1 compatible.



After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and various as I would like it to be, hence me and Trunken have decided to provide you, our audience, with 40 new pieces of apparel!

Vanilla Apparel Expanded is part of a series of mods expanding on everyday life on the Rimworld. When paired together with a brand new Vanilla Weapons Expanded and Vanilla Armours Expanded, you can bring something to your game that will keep you interested in it for days.





Apparel is distributed into several new technologies that need to be researched, expanding the life of the game and possibly leading to some interesting choices - research a way to get off this planet? Or maybe learn how to craft jeans and workwear?

This mod adds a wide selection of apparel with useful effects, including but not limited to:
Gas masks protecting from toxicity;
Jumpsuits and aprons for work speed boost;
Doctor scrubs and Chef’s uniforms.



Pawns go bald when wearing a scarf/glasses/gasmask - this is currently hard coded into the game and I have no way around it. I recommend using [KV] Show Hair with Hats mod to get rid of this problem:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1180826364

No other issues are currently being tracked.

[forms.gle]


















































Q: Headgear is clipping through another headgear / Balaclava renders over the helmet
A: The way the game code is written, there are no separate layers for headgear, which means I can't tell the game to render balaclava under the helmet. The game renders the latest worn apparel higher, so wear balaclava first and then the helmet and it should work fine. Nothing I can do about it until the game code is updated to allow for layers on headgear.

Q: Do these clothes spawn on enemies?
A: Yes, these pieces of apparel have necessary tags to spawn on all the pawns in the game.

Q: Can I request a feature?
A: Yes, please use “Requests” discussion board.

Q: Why is your mod special?
A: I am a vanilla player. Anything that doesn't suit vanilla game makes me cringe and I stay away from it. I did however find the game lacking after some time, therefore I've created these clothes to be as accurate and as close to vanilla graphics style as possible. What is special? The best part is - nothing in this mod is special at all. Nothing will make you go "Oh that's unusual", because the whole purpose of this mod is to blend into the existing game.

Q: Is this mod save game compatible?
A: Yes, you can add it and remove it whenever you like. Bear in mind that if you add it to an existing save, you need to update all the stockpile settings to include these items.

Q: Do you accept commissions?
A: Yes, I do. Please find me on RimWorld discord which I will link in the Links section below. Name is OskarPotocki.

Q: Will you keep updating this mod?
A: Yes, but not often. I have worked hard and for a long time to make a list of apparel that I’d like to see added and I have added them. If some feature request catches my attention, I will add it. I plan to release several add-ons to this mod, most notably “Raiders” add-on and “Spacer Apparel” add-on.



Graphics are created by me, Oskar Potocki[www.oskarpotocki.myportfolio.com].

XML and C# created by Trunken.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows me and Trunken to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]

Ludeon forums link: https://ludeon.com/forums/index.php?topic=49259.0

[discord.gg]










Populære diskussioner Vis alle (12)
240
12. sep. kl. 8:40
Requests
Oskar Potocki
4
11. feb. 2024 kl. 18:27
Confirmed list of items removed in 1.4?
Key WiteWolf
4
21. feb. 2023 kl. 8:42
Anyone got a listing of what clothing occupies which layers?
generallyoverwhelmed
679 kommentarer
Lemniscate_Mike 7. dec. kl. 17:52 
Anyone have insight on what's happening here now?
Just launched after a couple week's and got a ton of reds relating to like all the clothes.

Here's the full log!
https://gist.github.com/HugsLibRecordKeeper/30b0903ea53ed8012aa1d2914e978e52
Gerewoatle 5. dec. kl. 12:37 
@Slinkerdeer - Like what? At least make an effort to be helpful.
Slinkerdeer 5. dec. kl. 12:12 
Who would have thought adding a few clothing items caused SO MANY PROBLEMS
Slinkerdeer 5. dec. kl. 12:12 
This damned mod nearly broke my entire save.
小娜娜喵喵 23. nov. kl. 12:46 
@Alastor just use character editor mod and edit the stats then just save it and anytime you make that item itll just use the new stats u saved.
Devonte 20. nov. kl. 18:56 
wasnt there a mod that made apparels from this mod less common/more varied? i swear i remember
King Aries 18. nov. kl. 20:18 
@blue90

Alright so it's not just a me thing???? I tried seeing if it was this mod or another but if your having it to it might be this idk?
Alastor 15. nov. kl. 5:05 
Any chance of a version without stat buffs? It slightly annoys me that shorts and tanktops seem the superior choice always, it makes even less sense that you get a speed boost from shorts if you then proceed to wear something over them.
Blu90 26. okt. kl. 8:06 
I'm having the same problem as King Aries, which seemingly has showed up overnight. Last night when I was playing Rimworld, my pawns were fine and now that I opened it this morning, those wearing this equipment are missing body parts.
King Aries 23. okt. kl. 5:51 
hey for some reason at random almost my pawns become invisable when they are inside when they wear these clothes at times. idk if this mod is causing it or another