安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Nope, sorry.
From a very cursive look into the code and if you want to get rid of murders and spouses events, go to the events folder and delete dark_ages_assassination.txt as well as dark_ages_spouses.txt. Maybe some stuff also in the decisions folder, but you need to check within each file. If this generate bugs, errors or CTDs I am not at fault... ;)
Dark Ages for CK2 is compatible with everything.
Dark Ages doesn't change a line of vanilla code, so it doesn't touch vanilla mechanics. It is other mod that is causing you pain.
On the contrary, Dark Ages is totally compatible with HIP. I am a big fan of it and certainly always played with both, among many other mods.
In fact and given how it was coded, I assure you Dark Ages is compatible with any other mod out there.
Check your installation before posting false info.