Europa Universalis IV

Europa Universalis IV

1,554 beoordelingen
Trade Goods Expanded 1.37.1
4
2
2
9
3
5
5
2
2
2
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
6.984 MB
15 jun 2019 om 9:47
20 mei 2024 om 9:09
94 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Trade Goods Expanded 1.37.1

Omschrijving

Trade Goods Expanded is a mod that adds 63 new trade goods to the game. It also adds new mechanics, to make your interactions with trade goods more interesting.

Compatible with: 1.37
Supported Language: English
DLC: No need
Ironman: No
Compatibility with mods: Every mod that isn't messing with trade goods, buildings, interface.

Big Thanks to the user Neko for making front image of my mod
Big Thanks to all other modders that have helped
Big Thanks to the user LoStack for helping with maintaining and adding new features to the wiki
Big Thanks to the user Makharya for helping with maintaining mod to be up to date

Wiki Page: https://eu4.paradoxwikis.com/Trade_Goods_Expanded


- 49 New Trade Goods
- 14 Latent Trade Goods
- New Resources mechanic
- Couple of New Modifiers
- Some New Price Events
- Options to disable certain goods to spawn
-Debug Events
1.Debug_event.1 "Change trade goods of province to one of TGE Goods"
2.Debug_event.2 "Change trade goods of province to one of TGE Latent Goods"
3.Debug_event.3 "Change trade goods of province to one of Vanilla Goods"

Usage in console
event Debug_event.1 <province id>



Join the Expanded Family Discord[discord.gg] to report bugs, suggest changes or even check out the other mods we have!
Check out other fantastic mods on the partnered discord: Europa Universalis IV[discord.com][discord.com]!


Populaire discussies Alles weergeven (11)
118
6 mei om 5:30
Bugs
MefedronLover
71
8 okt 2023 om 10:33
Feature Requests
MefedronLover
9
12 nov 2022 om 5:00
make a version compatible with beyond typhus
Putinegão, Imperador de Angola
697 opmerkingen
AndrewJBland 2 okt om 4:21 
Great mod. Is there a way this can be made compatible with Extended Timeline?
Beer? Yes please!
parspegame 28 sep om 11:17 
The Paradox launcher says this mod was made for an old version of the game. Will it be updated?
Fruityland 19 sep om 1:06 
Hey, I'm having an issue with one of the mods in the Expanded Family - I have no idea which one causes it, but when I click on the construction icon on the top left my game just crashes
Faalsnor 4 sep om 17:05 
i need this D: , any chance for update ????????????
Cheese-Wheel Penis 21 aug om 18:31 
Abandoned mod. Sadness.
Junkie 21 aug om 11:28 
U P D A T E
Baldwin Norwood 8 aug om 14:49 
Nothing works at all, new goods doesn't appear.
yohane14_6 4 aug om 19:37 
@NeoForce What I did is edit it down to 10 of each by editing the mod.:steamthumbsup:
NeoForce 21 jul om 21:24 
I'm just exploring this mod... 1st thing I noticed was the mining mechanic, why use 100 diplo and not use 33 of each? basically, any kind of bit investment as this would need security as well as some admin to manage the mines.

Are there any issues with 1.37.5? Cause it worked just fine so far