STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

14,658 betyg
Empire at War: Remake 4.0 – [OFFICIAL]
592
200
166
441
105
128
209
45
80
34
52
81
35
65
52
50
42
35
16
25
24
18
18
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Game Type: FOC
Filstorlek
Lades upp
Uppdaterades
22.180 GB
15 jun, 2019 @ 8:59
19 aug, 2023 @ 16:13
52 ändringsnotiser ( visa )
Du behöver DLC för att kunna använda denna artikel.

Abonnera för att ladda ner
Empire at War: Remake 4.0 – [OFFICIAL]

Beskrivning
Empire at War: Remake 4.0 – The Grand Update

As of a few days ago, a dev has leaked the unfinished 5.0 developer build of the mod. We recommend waiting for the full update here on the main mod page, which will not be as undercooked as the leaked version.

It's finally here! With the Grand Update, we now consider Remake a complete experience, but it is far from a finished product. With the major reworks done, and the sandbox fully fleshed out, new content should be releasing much more often. The 4.0 Update is a total overhaul of the entire game, leaving nothing untouched. Forget everything you know about vanilla, and the previous versions of Remake, because it's a whole new beast. We all hope you enjoy our unique take on Empire at War, focused on large scale, exciting warfare and our new Ground Overhaul!

New Feature Overview:

- The Webway GC Overhaul:
New Maps and new gameplay, focused on capturing powerful Sectors
New Minor Factions, each of which has unique units
New GC Economy Overhaul (Watch out for Attrition and Upkeep Costs!)
New GC AI Overhaul
New AI Only "Observer GC" (Sit back, and watch the chaos, as the AI plays the whole game for you, battles and all!)

- Space Overhauls:
New Modular Space Station Overhaul
New Secondary Space Stations (Including Golans!)
New Starfighter Overhaul (Including new Starfighter Behavior [no more blobs], new Weapons, many new units, and the Attrition system)
New Space Units (Including the Hutt Fleet! Finally, the Underworld is a proper Faction)

- Ground Overhauls:
New Regiment System (Build and Deploy entire armies at once)
New Mechanics
New types of Infantry, Vehicles, and Ground Starfighters
New Weapons and Abilities
New Modular Base Overhaul
New Buildings, and Defensive Building Types
New Bombing Runs (Each type of bomber has it's own weapon/bomb loadout)

- Miscellaneous Overhauls:
An incredibly extensive Audio Overhaul, with nearly 9000 new audio files added, featuring all new SFX, Voice-overs, and Music from your favorite Star Wars content. Enjoy the nostalgia!
Custom Loading Screens for each map (Thanks to our Discord for your screenshots!)
New UI Overhaul
In-Battle AI Changes
Many Optimizations
Redone Unit Descriptions
And much, much more...

This is a very general list of the huge number of additions and changes coming with 4.0. For a full understanding of the new Remake experience, please read the Intro Text, or you may quickly find yourself overwhelmed. We also have our Discord, and a new Wiki to check out, if you need more information.

It's been a long road, getting from there to here. It's been a long time, but our time is finally here, and we thank you for your patience, and your support. We hope that the wait has been worth it, and that you will continue to join

The mod's credits (Note it includes some things from 5.0 as well): https://docs.google.com/document/d/1BupPKMRr8DtqfV4rVR1cizFHmJkwGLy2-4rVslqHsc0/edit?usp=sharing


This is the mods discord server, where people talk about the mod, star wars related matters and other random stuff, everyone is welcome!: https://discord.gg/zZeyPe6

The mod now has a Wiki Come add to it with new info for the current release and use it to learn new things about the various features and units in the mod.
https://empire-at-war-remake.fandom.com/wiki/Empire_at_War:_Remake_Wiki

All content within this mod is not free to use in any other mod or game without the permission of the creator/creators of said content. This mod is the hard work of the The Dutchman, the Remake Team, and several other modders and mod teams who have shared their work with us. Respect the hard work and dedication of the modders.

Here's the SteamID
STEAMMOD=1770851727



Before commenting read the pinned discussions and it may answer any questions you have. Also asking things on the discord is the best way to get an answer to a question if it's not in the FAQ thread because the steam comments cant really be directly answered nor are they constantly watched.

All comments are public and subject to community review. Idiotic comments will be shared and joked about on the discord so make sure to tell us exactly how we hurt your special little feelings.
Populära diskussioner Visa alla (897)
2
28 sep @ 20:48
Interface Spilling Over
Mr. Oddly Fox
92
19 mar @ 18:52
KLISTRAD: 4.0.8.2 Update
EmperorNiko
14
26 jun @ 8:10
Remake 5.0 Release date/state
sauron2012
7 671 kommentarer
Anne Flank 9 timmar sedan 
This was my favourite one. RIP
Tronexodus 1 okt @ 10:12 
tried 3 faction after amount of time galaxy is freezing anybody else epiring this bug glich ?
luukzend 27 sep @ 13:20 
4,0 is unplayable 3.0 was way better
antonino919 26 sep @ 14:17 
Hallo Zusammen, wie kann man diesen Mod auf Deutsch Spielen
Paulista 24 sep @ 9:55 
Mods were not working - some players found ways to make mods work through using MODPATH and FoC Options>Mods - thanks for that, but FoC options only allows to select 1 mod at each time. Since submods needs the parent mod to work .. How do we make submods to work again?
Smablood 23 sep @ 12:46 
I am having the same issues suddenly, mods wont work
MikialCynfall 23 sep @ 12:46 
Ok, so its not just me, mod doesnt launch for others too?
CrossToe 23 sep @ 12:18 
Same here Paulista
Paulista 23 sep @ 12:14 
I was playing this mod just early today and all was ok (set/23), and a few hours later the game won't to launch any mod. Now it just launches Forces of Corruption plain and simple. I had a Steam client update today, other than that.. no changes in any options.