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I'd also suggest adding new rules that take effect after force level 20, as if you don't either do that or have mods that add enemies that start appearing after FL 20 then the game won't actually be doing anything to get harder.
I don't see any problems that could potentially happen.
Btw, great job.
I'm playing on Commander and this particular mission is an Easy one, so when i turn DABFL off, it goes back to the default of 6 enemies, 2 per pod. There SHOULD be 18 enemies total in this mission with DABFL on with my set-up, but it just doesn't work. Considering the enemy pods go back to normal with this off, i'd assume this is a problem with DABFL, but i'm copy-pasting this comment here as well just in case.
Mind if you can workaround with that owner?
But, is safe to add in mid campaing?