Garry's Mod

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rp_sectorc_s4
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
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426.273 MB
9 jun, 2019 @ 23:43
22 jun, 2020 @ 21:41
31 ändringsnotiser ( visa )

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rp_sectorc_s4

Beskrivning
This map is complete. No more updates will be made for the time being. Special thanks to Fay for making the final patch update.



This is a map designed for Black Mesa RP servers, and it is an edited version of rp_sectorc_beta. Edit: Serveral people have asked me "Can I use this map for MY server?", the answer is yes. You never needed my permission.

What's changed?
Well, this edit is mostly a redesign of the original map. Sectors A, C, D, as well as the Security Sector have all been moved to be more centralized, or closer together. Why? Well, the larger the map is and/or the farther away from its locations are, will present two problems.
1. Players will be scattered into different locations and won't know where each other are.
2. Players will gather in one specific area of the map, leaving the other parts of it to rarely ever be used.
So moving all the areas into one general spot, it allows players to easily navigate the map's locations and find each other. Additionally, Cipher has put a lot of work into it to make sure that it is non-linear, which means that there is more than one way to get a location. From vents, maintenance tunnels, tram, or even Xen, there are many different ways to traverse the map.

Latest Update:

+ A lot of bug fixes were made, optimizations, etc. + Desert area was removed. + On-a-rail area was removed. + Map version/VMFs:
  • Here[drive.google.com]


Credits:

  1. cipherGeneticist (Creator/Developer of this edit)
  2. lilnyko & Vycter (Various tweaks & optimizations)
  3. Pyri (Added Custom AI Node Mapping)
  4. ∀lǝx (Creator of rp_sectorc_beta)
Populära diskussioner Visa alla (3)
33
6 apr @ 16:38
Bugs
marizee ★
2
28 nov, 2022 @ 13:50
hey when i go on the map its all lag now
The Entity
0
23 mar, 2024 @ 8:00
Can someone explain all the buttons
Blue fish
178 kommentarer
ROGΞR 27 nov @ 13:53 
The lights indicating the AMS startup process don't light up after powering up, just like with the teleporter. Is this supposed to happen? Or am I missing something in the files? Plz help х)
SK8BoredERrr 2015 13 nov @ 12:32 
yurp!
marizee ★  [skapare] 13 nov @ 7:31 
thanks!
SK8BoredERrr 2015 21 jul @ 9:05 
this map was awsome
gadugo the turtle 12 apr @ 14:39 
yes
marizee ★  [skapare] 7 apr @ 15:33 
Are you guys subscribing to the required items
gadugo the turtle 6 apr @ 15:33 
this map breaks concrete textures on other maps
SK8BoredERrr 2015 8 mar @ 15:15 
:o
wλve 1 feb @ 0:55 
a lot of those screenshots of the map areas (green vent shaft, crane, xen lab) don't even exist anymore, false advertising smh :gordon:
UZGJTY 6 jan, 2024 @ 2:49 
Big ah map, xen could use some ai nodes tho.