RimWorld

RimWorld

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Vanilla Furniture Expanded - Medical Module
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Přidat do oblíbených
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Mod, 1.4, 1.5, 1.6
Velikost souboru
Přidáno
Aktualizováno
1.634 MB
20. dub. 2019 v 7.26
9. čvc. v 12.45
Poznámky ke změnám (15) – zobrazit

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Vanilla Furniture Expanded - Medical Module

V 2 kolekcích od uživatele Oskar Potocki
Vanilla Expanded
110 položek
Vanilla Expanded - Empire playthrough
148 položek
Popis




1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core
1.1.0 (20/02/2020): This mod is now 1.1 compatible.
1.0.0a (05/05/2019): Fixed several bugs.
1.0.0 (20/04/2019): Release



This module is a part of Vanilla Furniture Expanded which can be downloaded below.



Vanilla Furniture Expanded - Medical module adds several new pieces of furniture to allow players for higher variety of medical beds and linkables. Sterile walls have also been added with color-coded line markings, allowing users to color-code the rooms.



Practise Target (1.0) is incompatible.

If any pieces of furniture disappear upon being built, move the mod further up the mod queue.

[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for all the artwork and visual imagery.

Atlas, a programmer and author of Android Tiers, responsible for all the programming.

Rimworld is owned by Tynan Sylvester. Obviously.



[discord.gg]

[ko-fi.com]

NON-Steam Download: https://drive.google.com/open?id=1dQTF-5uN15deMDDqpkjBpjoOdHcSKZpx






























Populární diskuze Zobrazit vše (9)
6
21. úno. v 13.21
Operating Tables vs Beds
Pixelated Abyss
6
25. říj. 2024 v 4.07
Question on the IV Drip Stand
Breezie Bae
2
21. čvc. 2024 v 0.44
Color strip on walls seems to be busted
panini pete
Počet komentářů: 532
Quartino 7. zář. v 20.57 
Does anyone know if the base game Vitals Monitor works on the Surgical Table?
Harry_Robinson1 5. zář. v 4.59 
I whipped up a little patch to make Sterile Walls airtight: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3562449069
Ryntra7 27. srp. v 10.19 
It would be nice if you added either sterile gravship walls and/or made the existing one airtight. It's a fully metal wall, so I don't see why it shouldn't be airtight.
Lil Kitty Girl 16. srp. v 13.15 
I feel like sterile walls don't mesh well in gravships due to gravships needing to be more compact and sterile walls not being able to be curved like the walls in gravship. I've also always found them a bit annoying as they tend to overlap into the next room and I feel like that always ends up looking a bit weird when you're not double walling. I love the idea, but with the new dlc, I feel like it may be a good idea to revisit sterile walls to better complement the game
[Akolit] 14. srp. v 4.03 
Всем привет. Перевел мод на русский язык. Создателю мода респект .
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3548662917
Talonos 7. srp. v 17.41 
Confirmed that the culprit is "Big Little Mod Patch." I'll take it up with them.

Thank you for your mods, sorry to bother you, and have a nice day.
Talonos 7. srp. v 17.30 
Addendum: Does not appear to happen if my modlist is stripped down to simply Harmony, VEF, and VFE-Medical. Now looking for which mod it's not playing nicely with...
Talonos 7. srp. v 17.20 
Bug Report:
- All Research Counters in excess of 10 detach from a High Tech Research Bench when its research value is updated by anything other than a placed facility.

Example Repro:
- Place 20 research counters in a 4x5 rectangle directly behind the high-tech research bench.
- Examine it. All 20 research counters are attached.
- Place a Multi-Analyzer nearby.
- Examine the High Tech Research Bench. All research counters are still attached.
- Dev Palette/T:Destroy the Multi-Analyzer.
- Examine the High Tech Research Bench. Ten of the research counters have detached.

Tested in Rimworld 1.6, Mod version 1.1.0

Is this where we're supposed to post bug reports? Seems like they'd get lost here...
gunns22 7. srp. v 5.59 
@Oskar Potocki

So, are there still plans for a Vanilla Health Expanded like you said back in 1.5?
DaftCanuck 31. čvc. v 8.43 
Is there a way, other than removing medical designation, to get pawns to not want to use the surgical table for resting while recovering from an injury? I ask because they seem to prioritise it over any other medical bed.