Space Engineers

Space Engineers

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Atlas Superlaser (ARCHIVE MODE - BROKEN)
   
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Type: Mod
Mod category: Block
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9.247 MB
1 apr 2019 om 15:26
3 jan 2020 om 0:06
6 wijzigingsnotities (weergeven)

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Atlas Superlaser (ARCHIVE MODE - BROKEN)

Omschrijving
THE ATLAS SUPERLASER WILL BE RETURNING IN SPACE ENGINEERS 2

(As soon as a competent laser weapon framework exists)



































BROKEN AS OF 1.194

Atlas Heavy Engineering is proud to present its newest weapon!



The Atlas Superlaser is a purpose-built shipkiller. Its destruction is unparalleled in the field.

Specs:
Minimum charge rate: 550MW
Maximum charge rate: 880MW
Chargeup until ready to fire: 400GW
Firing Distance: 5000m
Effects: Normal, Explosive, and Voxel damage




Credits:

None of this mod would have been possible without these fine folks.

Meridius_IX (Creator of the energy weapons script, basically makes this whole weapon work.)

Confidentbottle (Made the model out of the kindness of his heart, what a lad.)

DarkStar (Threw me a version of the gun that is compatible with his defense shield mod!)

And the fine people of the ARMCO and KSWH discords! Namely:

Kreeg (Development help)
Spacebar (ditto)
Clockwork168 (ditto)
Balmung (minor ditto)
Archan79 (icon tips)


KNOWN BUGS:
(cantfix) Sound output is based on the position of the laser when it is fired, and is for some reason, local to player. This can cause odd sound positioning when rotating your character, for instance.

Sometimes it just doesn't fire? No idea how to track this.

Multiple lasers on a single grid may lag the control panel for no discernable reason.


WHAT I WONT DO WITH THIS:
Upload 300 other versions or add a color slider just for your specific color, its not happening.



This is my first mod! I would appreciate if you would favorite and rate up!
463 opmerkingen
Copper  [auteur] 22 okt om 7:41 
Big plans for SE2 :)
xTUx Death Lord 21 okt om 22:10 
its a shame this is broken and converted to WC which doesn't play well with the other modded weapons i enjoy just hope when this comes to SE2 its not locked in to a mod that limits options like WC does
StarCpt 18 jun 2020 om 8:47 
@OCD_2009 at the top of the description:
BROKEN AS OF 1.194

READ: This has moved over to WeaponCore - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2075775360
OCD_2009 3 jun 2020 om 15:25 
well i thought i got it working but i wont go through light or heavy armor. or ANYTHING.:steamsad::steamsad::steamsad:
OCD_2009 3 jun 2020 om 15:01 
nvm i got it working
OCD_2009 3 jun 2020 om 14:48 
AND it's for the NEW version!! :(

OCD_2009 3 jun 2020 om 14:45 
So I charge the laser and it fires, But all i get is a ton of destruction particles, but no destruction AT ALL, and no laser beam either. :steamsad:
GrunMari0 27 apr 2020 om 9:07 
YAAAY
Copper  [auteur] 27 apr 2020 om 1:24 
Copper  [auteur] 27 apr 2020 om 1:02 
Hi, i am currently prepared to upload a pre-release version of this mod, but i am currently dealing with some troubles with uploading mods. Please bear with me as i figure it out.