Garry's Mod

Garry's Mod

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Star Wars Fusion Cutter
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Realism
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10.165 MB
2019년 3월 31일 오후 1시 13분
2023년 2월 13일 오전 3시 08분
업데이트 노트 10개 (보기)

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Star Wars Fusion Cutter

Alydus님의 1 모음집
Alydus's Garry's Mod Addons
아이템 5개
설명
Star Wars Fusion Cutter Repairer

This addon adds a new utility weapon (class: alydus_fusioncutter), which allows you to repair and perform operations on numerous entities created by different authors. It is a multitool, and I'm constantly trying to make it repair/perform actions on new/existing entities.

What can it do?

- Unlocks and opens any door (disable by setting serverside convar sv_starwarsfusioncutter_enable_door_unlocking = 0).
- Repairs destructable fortifications from my fortification builder tablet addon.
- Refuels drones from Drones Rewrite
- Repairs any vehicles based on the Star Wars Vehicles base.
- Repairs vehicles based on the LFS - Classic vehicle base.
- Repairs vehicles based on the LVS vehicle base (new LFS).
- Repairs vehicles based on the SCars vehicle base, with no flying wrench.
- Repairs vehicles based on the simfphys LUA Vehicles Base and simfphys Armed Vehicles Base with automatic repair of tires and lights when the vehicle reaches max health.

The tool will never repair to above the maximum health, and if it fails to find the entity's maximum health, it will refuse to repair it.

What does this addon require?

This addon requires nothing apart from itself; it will function independently without any other addons. However, I recommend installing addons which add entities which can be repaired by this tool. The models/materials are included in this addon.

How do I spawn the weapon?

The fusion cutter is located under 'Alydus's Weapons' in the spawnmenu (default key Q) in sandbox (or sandbox derived gamemodes. For custom gamemodes, it may be spawned with the help of lua with the entity class 'alydus_fusioncutter'.

인기 토론 모두 보기(1)
18
2024년 6월 14일 오전 9시 06분
고정됨: Suggestions & Bugs
Alydus
댓글 32
Virgiliu314 2025년 5월 31일 오전 8시 56분 
Will this ever have Glide support? Completely fine if not, this is just a reasonable question to ask, that's all.
Filip McSpazz 2023년 2월 16일 오후 11시 40분 
@alydus
Is there anyway you can code a way so when the ATTE breaks down on LVS when it gets repaired it can stand back up, because right now when it goes down even after you repair it to full it doesnt stand up
Alydus  [작성자] 2023년 1월 20일 오후 1시 20분 
Update released 20-01-2023 to add support for LVS (Luna Vehicle Script, the new LFS) - also added additional configurable serverside convar named 'sv_starwarsfusioncutter_enable_door_unlocking' to allow disabling of the force door unlock ability.

Cheers!
typderteemag 2022년 2월 19일 오후 11시 38분 
if you need i can send you a Link to his Shop
typderteemag 2022년 2월 19일 오후 11시 38분 
Add Support for the Comlink Array from Summe Comlinks
CX-109A 2021년 9월 29일 오전 7시 52분 
A door locking feature (welding it shut), and a door opening process would be cool. For instance, it would take 5 or so seconds to unlock a door.
>KB> >KEKSQUAD 2021년 9월 7일 오후 10시 44분 
I noticed the tires can only be repaired after the vehicle body itself has less than full health, as opposed to the base Simfphys repair tool which can repair tires even if the body itself is at full HP.
SpoopsDaGawd 2021년 3월 28일 오후 7시 27분 
Can you add a timer to the door unlock feature so it's not so instantaneous?
Gloom 2021년 1월 20일 오후 1시 57분 
Can you make it look normal in hand ? Because its look's weird :\
NextKurome76TheSoldier 2021년 1월 15일 오후 4시 44분 
how can we add support for our custom entites so this weapon can accept those?