RimWorld

RimWorld

1,608 betyg
Startup impact
2
   
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Mod, 1.0, 1.1, 1.2, 1.3
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Lades upp
Uppdaterades
2.907 MB
16 mar, 2019 @ 13:39
16 jul, 2021 @ 12:19
18 ändringsnotiser ( visa )

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Startup impact

Beskrivning
ABOUT
Measures how long it takes for mods to load. Use the button in main menu to view statistics.

It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as possible; but this mod should be below Harmony mod, for compatibility purposes, so the typical position in load order should be after Harmony and after Core, and before any other mod in the modlist, including DLC. Putting this mod before Core will almost work, but will introduce weird glitches, including incorrect capitalization of geographic names.

SOURCE CODE
https://github.com/AUTOMATIC1111/StartupImpact
Includes binaries: you can download the mod from github instead of workshop.

UPDATES
16-Jul-2021
- 1.3

12-Aug-2020
- 1.2 support
- fixed broken capitalization (seems to be mod order issue)

29-Feb-2020
- 1.1 support

24-Mar-2019
- added more info about loading not directly related to mods
- added option to choose a profiler

28-Mar-2019
- Resolving References time now attributed to mods instead of being shared between all.
264 kommentarer
Squaul 17 okt, 2024 @ 15:26 
o7
哦板凳 27 apr, 2024 @ 3:23 
装了以后报一大排的红字...
LKFAdam 13 apr, 2024 @ 16:29 
Please mister mod maker sir, return to us one more time to resurrect this helpful companion of the peoples of the Rim.
Thanks in advance.

A big fan.
Ki_Shadow 11 apr, 2024 @ 22:56 
Does someone has a fork or something for 1.5?
Enlonwhite 1 dec, 2023 @ 1:04 
I noticed in comments alot of people saying the fork is missing (I dont have it since its been over a year since I played.)
but I hope my mod manager is still good, reason is that important mods or mods that I know get changes often or are likely to get removed (forks) I had the mod manager I had download a copy.

No the copy wont get updated, but it also wont get removed if the content on steam is removed.
-Yes, I still saved a copy folder seperate from that manual folder to double make sure. This way if steam or the mod manager both flaked on me I have a extra backup. That has saved a few games of rimworld for me about 7 of them. Redundancy is great, especially for Forked mods
Korvegan 15 nov, 2023 @ 23:26 
Is there any updated version available ? maybe i will try it with current mod and see what happens :D
chitoseender 14 nov, 2023 @ 1:12 
just recompile the code provided by the author on github, and it worked fine.
Blutdrachen 8 nov, 2023 @ 12:49 
Why did you remove the fork if this is still broken?