Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Deep Sea Fisheries
   
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3.2.2019 klo 10.14
2.5.2020 klo 12.19
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Deep Sea Fisheries

1 kokoelmassa, tekijä p0kiehl
p0kiehl's Buffs to Tall Play
10 luomusta
Kuvaus
Updated for Gathering Storm!

Allows Fisheries to be constructed on Ocean tiles (instead of just Coastal tiles).

This is a slight buff to Tall cities and coastal cities by making otherwise useless Ocean tiles a bit better.
Suositut keskustelut Näytä kaikki (1)
0
10.2.2019 klo 5.36
Awesome R&F Mod Collection which includes this mod:
titan_vfaf
43 kommenttia
Gray Pockets 1.3.2024 klo 3.30 
I have created an extension mod: Deep Sea Fisheries - Cooks
* Updates text to match effects when combined with Sukritact's Oceans

@Sukritact feel free to include this in your mod if its to your liking.
Ingolenuru 3.5.2020 klo 9.44 
It is so crazy to make any ocean tile unproductive. Fishing, oil rigs, deep sea diving and so much more out there to see and do.
Ingolenuru 3.5.2020 klo 9.42 
Yes!!! We are not worthy!! Thank you so very much. :) <3
p0kiehl  [tekijä] 2.5.2020 klo 12.24 
Hi everyone, I've made an updated version of this mod called Fisheries++ - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2082248245

That mod is similar, but also allows the Fishery to be built on Reefs.
Ingolenuru 30.10.2019 klo 16.01 
Thank you! This is really needed for earlier in game coastal cities.
p0kiehl  [tekijä] 30.10.2019 klo 15.11 
Yep, it's working.
Ingolenuru 30.10.2019 klo 14.43 
Great idea p0kiehl. :) Is this working with the Sept patch? Thank you.
Nizou 28.7.2019 klo 12.52 
Is it working on last patch ?
Bliss 15.3.2019 klo 19.24 
oh im stupid i was doing this vanilla nvm this works
AStudsLyfe 13.3.2019 klo 12.05 
ahh ok thx didn't know that