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could you make hidden factions (No bases on world map) callable?
for some reason 'execute raid with faction' in dev mode doesn't work in beta 'unstable - public testing' and I think that's what cause the mode to not work.
So just switch off beta and you should be good.
P.s: Not a native English speaker, so forgive me if it's hard to read
Type FactionDialogFor probably needs a StaticConstructorOnStartup attribute, because it has a field insultTex of type Texture2D. All assets must be loaded in the main thread.
https://gist.github.com/HugsLibRecordKeeper/271f1dca6755faa109db90dd7f753935
Can you fix?