Arma 3
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COXHOUND Faction Mod
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215.122 MB
23 grudnia 2018 o 1:47
3 grudnia 2021 o 10:48
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COXHOUND Faction Mod

W 2 kolekcjach stworzonych przez ærømagnetica
COXHOUND Arma 3 Modpack
Przedmioty: 95
COXHOUND Mod Releases and Dependencies
Przedmioty: 13
Opis


AS SEEN IN: https://www.youtube.com/watch?v=Yx4osljrMkA
This mod contains several COXHOUND themed factions, completing our selection of mods that include COXHOUND Content Pack and COXHOUND Bonus Content.
Colloquially known as the Arma 3 Furry Mod despite not adding the actual furry gear.

The factions in this mod range from generic special forces, to soldiers wearing fursuit helmets, and that's not even the extent of how far we'll go with this. Nobody can stop us. Not even ourselves. Unfortunately.

Additonally, this mod includes supplemental content such as inventory items, vehicles, and extended functionality for some units. More on that later.

Currently, in numbers, this mod adds:
  • 17 new factions
  • 800+ Zeus and Editor placeable units and vehicles
  • 100+ new groups
  • 11 reskinned vehicles
  • Dozens of new headgear and equipment types
  • 20+ new inventory items
  • 3 new grenade types
CHECK OUT SOME OTHER COOL THINGS
Roughneck Ravens
Features several vehicle retextures!
COXHOUND Discord Server[discordapp.com]
The official COXHOUND Discord server! Feel free to join for semi-frequent modding update... updates...



The factions in this mod don't really follow a general theme, and they fit the purpose of adding more crazy things to shoot at. They're perfect if you're looking for fictional units that're not entirely based on any real world armies. Factions currently included are:
  • Mafufda's Legion - A faction composed mainly of African guerrillas, who fight for the people of Altis
  • Keemstar's Mercenaries - Mercenaries hired by the infamous YouTuber Keemstar, because he's paranoid
  • Fursuiters - This faction (obviously) contains radicalized furry dudes that're organized into a trained, specialized force for some reason
  • United Nations Foreign Legion - A multinational anti-terrorism group, it's the nemesis group of Mafufda's Legion. Features a mixed bag of Western weapons and vehicles
  • Strangers and Freaks - This multi-side faction consists of various minor units, such as Half-Life scientists, arms dealers with a rearm-compatible Stryker, and also anarchists
  • Vacomi Security Contractors - A Japanese PMC that is backed by a huge arms corporation
  • Cult of Bophades - A slavic doomsday cult that worships a dead god
  • Zone Bandits - Cheeki breeki!! Units based on STALKER bandits (featuring the same randomized names from the game)
  • Color Teams - Multi-sided color coded units, in varying roles, for use in team-based scenarios, available in several colors that you can pit against each other
  • COXHOUND Special Operations Group - A full COXHOUND faction, with units featuring our camouflage uniforms, plus some vehicles, altogether a mix of the US Army and US Marines
  • COX Division - COXHOUND but boomers. Based on 90s era Delta Force
  • XOC Strategic Operations Group - Shadowy parallel unit to COXHOUND, they're ultra serious special dudes, based on various Special Forces groups from around the world
  • XOC (1999) - Predecessor to "modern" day XOC, these guys are modeled after 90's SWAT and DEA agents
  • Hazardous Environment Combat Unit - Just like the Half-Life HECU, they're based on the US Marines
  • Malden Islands Liberation Front - A rebel group based in Malden. Based on the IRA
  • Akula Group - A Russian PMC modeled after the IRL Wagner Group
  • Dongfang Mafia - A Chinese mafia that does really criminal deeds (obviously)
  • Midwest Militia - American rebel faction that'll serve any boogaloo mission needs
  • Children of the Cosmos - UFO cult based on several new age cults


Since the backgrounds for these factions can be borderline incomprehensible or insanely stupid, we've added cool Field Manual entries that're nice to read when there's a long helicopter ride, or your Zeus GM is taking too long making your mission.





We've also added a lot of cool inventory items, perfect for mission objectives or loadout fluff.

They can be placed in the editor, added to crates via their attributes menu, and they can be added to inventories via scripting commands.





Additional features to this mod would include:
  • Deployable Virtual Arsenal crate
  • A sport tuned Lada that drifts like mad
  • A golf cart
  • Throwable pipe bombs
  • Civilians with randomized clothes and appearances, also in groups
  • Loadout randomization for a lot of units, namely the Fursuiters and Mafufda's Legion
  • Custom loadouts for literally every unit, made utilizing the Arsenal
  • A modified 2S6 Tunguska, made to fire SPG9 rockets, based on Patlabor 2
  • New skins for some vehicles such as black M113s and a cursed furry BRDM-2
  • Zeus support for every unit and vehicle
  • Custom identity name sets for soldiers
  • Different camo variants for some units
  • Files are signed for servers, and a .bikey file is included


Since this is essentially the pinnacle of COXHOUND modding, we've got a bunch of plans for new units, factions, vehicles and more. Some examples would include:
  • HECU radio protocol with lines from Half-Life (eventually)
  • Factions based on east coast US Gangs
  • Peacekeeper units for the UN Foreign Legion

We've done our best to eliminate every possible bug, but the scope of this mod code-wise and effort-wise, and the time in between additions, may result in some super specific bugs we're not aware of. Please report any bugs you come across, and we'll fix them as soon as we can!

Nonetheless, we're very glad to release this mod, and we've got many more features and factions that'll be added in future updates, so Stay Chuned



Boring content usage stuff nobody reads
Please don't reupload this mod anywhere else, or in any other form. Other websites hosting this aren't endorsed by us, and reuploading it to the Workshop in a modpack or reuploading to another website just prevents easy access to new updates. You're free to use this in a Workshop Collection, however.
You're free to use this mod as a dependency, and you're free to look into the configs and whatnot for whatever purposes, but please don't directly copy those configs to your own mod, to avoid classname conflicts.

Additionally, please don't lock any bit of this mod's content behind a paywall. We made it for free, with free methods, and as such, the mod should be free on its own.
We'd ask that you'd respect our wishes in these regards.
Popularne dyskusje Zobacz wszystkie (2)
4
1 marca 2022 o 14:42
PRZYPIĘTE: Bug Reports and Known Bugs
ærømagnetica
2
19 lutego 2021 o 16:19
PRZYPIĘTE: Faction and Item Classnames
ærømagnetica
Komentarzy: 178
ærømagnetica  [autor] 11 lutego o 10:52 
open that button
Doommaster1997 11 lutego o 8:20 
i dont trust like that
realyungballs 23 grudnia 2024 o 6:45 
cant wait to artillery strike some furries
bird 29 października 2024 o 22:35 
Noice
Rat Alchemist 14 marca 2024 o 16:51 
theres a qr code on the protogens good luck bois
ærømagnetica  [autor] 28 stycznia 2024 o 10:59 
so true
FuzzyLiama 28 stycznia 2024 o 5:14 
uwu
Questlove 21 stycznia 2024 o 11:47 
10 outta fucking 10 love being a furry
Stego 9 grudnia 2023 o 20:00 
A-10 + Mod that adds Furrys = Absolute fun.
(You know exactly why)
Leonardingus IV 23 listopada 2023 o 19:37 
I love cox