Medieval Engineers

Medieval Engineers

141 个评价
Gears Remade
   
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Type: Mod
Mod category: block
Version: 0.7
文件大小
发表于
更新日期
2.952 MB
2018 年 9 月 27 日 下午 12:06
2019 年 2 月 15 日 上午 8:54
5 项改动说明 ( 查看 )

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Gears Remade

描述
This adds all sorts of lightweight gears

- Gears: Size 3, 5, 9, 13, 17 With 5,10,20,30,40 teeth And double teeth version for sizes 3, 5, 9
- Half gears for size 9 and 17
- Internal gears for size 9 and 17
- Rack gears size 5 and 10 (4 and 8 teeth)
- Gear pawl to stop rotation in one direction
111 条留言
BentoFox 2 月 1 日 上午 5:07 
I like the mod (and your others) so far but I think for non-creative use these may have 'a bit' too much HP? I mean... is 90.000.000 HP really necessary? I means you have to destroy whatever you attach these to pick them up, as hitting them with a T2 reforged hammer (1000 HP per hit) would take you a month.

I can (probably) adjust the mod files accordingly for personal use, but I wonder what the rationale is behind the extremely high HP considering many of those that remain play survival
kcs123 2023 年 6 月 9 日 上午 11:07 
How to get community edition is described in this pinned thread:
https://psteamcommunity.yuanyoumao.com/app/333950/discussions/0/3281443422921527964/
Foxhell 2023 年 6 月 9 日 上午 10:42 
i not know the mod community edition
Foxhell 2023 年 6 月 9 日 上午 10:36 
i have using this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1625248745
because of depenceny of the steam engine what is depenceny of pulley etc...
peaceman  [作者] 2023 年 6 月 9 日 上午 3:02 
When using that size you need to make sure to not connect the catchblock rotating part with its own grid, then it will cause a crash.
Are you using the community edition? This crash might be fixed in it.
Foxhell 2023 年 6 月 7 日 下午 2:18 
yes
peaceman  [作者] 2023 年 6 月 7 日 下午 2:04 
Are you using a size 1x1 catch block?
av.wright 2022 年 11 月 21 日 下午 1:16 
I doubt we have sync block as my son runs it directly on his pc for himself and me. I will however try the pulley mod as that makes a lot of sense. Thanks
peaceman  [作者] 2022 年 11 月 21 日 上午 11:15 
It should not behave much differently in multiplayer. You can try pulleys from the pulleys mod. Those will be more reliable. It also helps to use a sync block in multiplayer if the server you play on has it
av.wright 2022 年 11 月 21 日 上午 12:01 
Just wanted to mention an issue I'm having, hoping there is a simple solution.
I built a crane which is rotated using cogwheels, (1 horizontal and a couple vertical). In single player it works just fine. However when I try the same design in multiplayer, I am finding that the gears bind and are extremely difficult to move. Sometimes they will move in 1 direction but not the other, other times its the reverse of that. There are no locks on either the catch blocks or gears. So can you suggest any reason for this or a possible solution please?