RimWorld
Ocen: 610
CustomDeathRandomness
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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1.188 MB
3 sierpnia 2018 o 21:27
24 maja 2024 o 1:52
Listy zmian: 20 ( zobacz )

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CustomDeathRandomness

Opis
1.0-1.5
In vanilla RimWorld, human-like pawns that are not part of your colony have a chance to instantly die when downed. Animals have a 50% chance to die when downed.

This chance changes depending on the storyteller, current colony population, and difficulty.

This mod gives you options to tailor the death-on-down chance to your preference for both pawns and animals.

This mod can be safely added to, or removed from, a saved game.

From RimWorld v1.3 and later, the pawn "death on down" chance can be adjusted using storyteller settings; you only really need this mod if you want to adjust animal settings.

Ludeon Forums link: https://ludeon.com/forums/index.php?topic=37446.0

Please post bugs under the bugs discussion.

Load order: Core -> Custom Death Randomness
Place this mod at the bottom of your mod list

Version 1.3 update courtesy of Pustalorc

Japanese translation courtesy of Proxyer
(日本語翻訳が含まれています)
Spanish and Spanish Latin translations courtesy of Pollo frito
(Se incluye traducción al español)

Like the mod? Consider showing your appreciation by buying me a coffee! https://ko-fi.com/torann
Popularne dyskusje Zobacz wszystkie (2)
23
17 lipca o 9:39
Bugs
Torann
1
13 maja 2020 o 13:31
LUDEON Forums
Obibun
Komentarzy: 135
MechaCripple 28 września o 7:39 
o7
Jim Lahey 23 września o 18:25 
o7
Kush1Push1 17 września o 6:02 
o7
Rovstam 6 września o 19:28 
o7
FULL SEND 16 sierpnia o 21:27 
o7
Benjamin the Rogue 30 lipca o 7:29 
07

I do like being able to alter the settings for death during a playthrough instead of only being able to make that choice once in the beginning. Sometimes I choose poorly.
Omagadrive 27 lipca o 20:58 
Thank you! 1.6 Setting is now in base game under storyteller difficultly, advanced.
Gunseeker 17 lipca o 18:59 
Actually you can just change this in the storyteller settings in the base game apparently
Gunseeker 17 lipca o 1:48 
Will there be a 1.6 update?
The Byzarkandian 11 lipca o 11:46 
1.6?