边缘世界 RimWorld

边缘世界 RimWorld

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Dubs Mint Menus
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
20.116 MB
2018 年 7 月 20 日 下午 9:43
7 月 14 日 下午 2:56
91 项改动说明 ( 查看 )

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Dubs Mint Menus

在 Dubwise 的 1 个合集中
Dubs Mods
12 件物品
描述
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

Bug Reports / Issue Tracker
https://github.com/Dubwise56/Dubs-Mint-Menus/issues

Mint wheel, a floating designator selector that can be opened via hotkey or mouse button, assign up to 20 designators from the Mint build menu.

Rimatomics style research menu, search by mod, project, or unlocks, filter out completed or locked projects, view all unlocked recipes things and plants. (May not work with other research mods)

Plant selection UI with search function, scaling options, shift click multi select and set, infocard on mouse over, and organised into sections by plant type like tree or food.

Recipe bills list with search function, image previews, scaling options, and displays the infocard on mouse over.

Health bills list with search function.

New build menu with search function, open with a hotkey or ctrl + click architect menu, or set it as default menu.

[ko-fi.com]

[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github releases[github.com]


Search tips
You can use the search function to filter results

Recipe bills list search rules:
Thing type - e.g. "melee" "ranged" "apparel"
Recipe name - e.g. "hat"
Product name - "hat"
Mod name - "core"
Stuff Categories - "leathery"
Apparel body parts - "legs"
Apparel tags - "industrial"
Apparel layer - "OnSkin"

Build menu search rules:
Designator name
Category name
Mod name
Stuff category

Research menu search rules:
Project name
Mod name
Tech level
Unlocked thing name
Unlocked recipe name
Unlocked plant name

Bug Reports / Issue Tracker
https://github.com/Dubwise56/Dubs-Mint-Menus/issues
热门讨论 查看全部(56)
1
11 月 22 日 上午 6:07
bug reports
贾小宝
9
9 月 7 日 下午 2:08
Wheel menu can't add new commands
Tal-Knight2
5
11 月 14 日 下午 1:22
bugs report
*
2,044 条留言
Mogat 12 月 7 日 上午 6:12 
@MoartQ I have the same issue, with additional build items. Now I know it's my UI scale. Was driving me crazy.
MoartQ 12 月 5 日 上午 10:42 
Baby sleeping spot icon in architect menu is bugged when enabled and when you have interface ui scale set on 1.25x or above
[+| CL rautamiekka 11 月 20 日 下午 1:38 
@deeznuts

Game version ?
deeznuts 11 月 20 日 上午 8:50 
yooo this mod is tight, not sure if the resource pinning is working or if im doing it wrong tho
坏蛋小土豆 11 月 18 日 下午 11:52 
Request an update error
Exception filling window for DubsMintMenus.MintPawns_Gear: System.NullReferenceException
Triel 11 月 7 日 下午 4:04 
@CL I mean the crops use default vanilla dropdown menu or whatsit.
Mr. Meeseeks 10 月 31 日 上午 9:38 
There is an incompability with Growing Zones Plus Reborn. I cant open the bills tab right now of growing zones, thats about it. Sadly I also cant deactivate either mod since it breaks my game :/ Would be nice to see it working together :)
Quantum Projects 10 月 29 日 上午 9:03 
Hi, Dubs. There is a soft incompatibility between your mod and Apothecary (Continued). The recipe for Salted Barrel (Apothecary) appears bungled, like this: https://pasteboard.co/WS5jETQzhMKe.jpg

Post: tested with only these two mods enabled.
Lucas182 10 月 22 日 下午 6:00 
Is there a way to change the gear quality colors in the equipment menu window?
I looked in the config file and in the mod files and couldn't figure it out.
[+| CL rautamiekka 10 月 20 日 上午 5:39 
@Triel

What do you mean ?