Garry's Mod

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E.Y.E Divine Cybermancy SNPCs
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
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64.812 MB
11 maj, 2013 @ 14:46
19 apr @ 12:33
22 ändringsnotiser ( visa )

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E.Y.E Divine Cybermancy SNPCs

I 3 samlingar av DrVrej
DrVrej's Mods
21 artiklar
DrVrej's Server Content
46 artiklar
VJ Base Official and Unofficial Addons
894 artiklar
Beskrivning
Welcome to E.Y.E Divine Cybermancy SNPCs!
*NOTICE* VJ Base is required for this addon to work! Link
Update Changelogs are located in the Change Notes.


FEATURES
Check VJ Base's workshop page for full feature list!
  • Adds 12 New SNPCs & Entities
    • Carnophage
    • Perigrum Forma
    • Kraak
    • Manduco
    • Deus Ex
    • Trooper
    • Evil Deer
    • Shelled Tooth Turtle
    • Pea Beetle
    • Rat
    • Turtle Egg
    • Random Animal
  • Includes the three animals
  • Includes a special SNPC, Evil Deer
  • Includes combine friendly SNPC, Trooper
  • Includes the boss Deus Ex which shoots rockets!
  • Manduco spawns with 3 different skins!
  • Carnophage spawns with 4 different skins!
  • Trooper bleeds oil!


CREDITS
  • DrVrej(Me) - Everything, from coding to fixing models and materials to sound editing
  • Katouska (QC) - For a lot of suggestions!
  • Streum On Studio - For the original models



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[discord.com]

[www.patreon.com]
Populära diskussioner Visa alla (6)
10
11 feb, 2017 @ 20:51
there invisible?
Annoying meowce
4
2 apr, 2015 @ 18:26
melee weapons for vj base
[DMIH] Smile
2
25 jun, 2019 @ 5:36
Suggestions?
An AMX-40 Duck
778 kommentarer
PBF Guy 15 jun @ 11:57 
Yeah that mod is basically broken now sadly. I hope they revisit the E.Y.E Divine Cybermancy Extended.
Slenderluno 26 apr @ 6:58 
yeahh you should fix that
Slenderluno 26 apr @ 4:13 
why does the forma just sort of stand still if they leaped and didnt get close enough to the player
is that on purpose
UltraSoldier 13 dec, 2024 @ 10:43 
i mean you could just make them bigger through the context menu, if that helps
PBF Guy 11 dec, 2024 @ 11:10 
Their more threatening with their original sizes. Your saying theres a setting that can revert their downsize?
UltraSoldier 11 dec, 2024 @ 6:19 
+PBF Guy the reason that the feds' NPC models are shorter than their ragdolls themselves is because the ragdolls from the original game are larger by default and the NPCs have their own size options which gives them the ability to be downscaled to the same size as HL2 NPCs
PBF Guy 26 aug, 2024 @ 15:06 
Because some of the SNPCs are kinda broken, and for some reason the federalists are shorter even though their ragdolls arent.
PBF Guy 26 aug, 2024 @ 14:56 
Will the reboot add the uhh Federalist soldiers, and overhaul their AI? I know another guy made an extended, but its kinda weird at times.
UltraSoldier 15 jul, 2024 @ 0:38 
+Regular John i'm more here for the baghead having ass dudes, they look cool
Lord of Cheese 9 jul, 2024 @ 14:36 
Nice