Cities: Skylines

Cities: Skylines

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16.7.2018 klo 8.56
1 muutos ( näytä )
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Allows having props & trees which can be color matched to your map theme grass color. Also allows custom lod/max render distances for props.

Press Shift+Alt+D to toggle the props on/off, it's just a shortcut for render distance 0/1. (trees won't be hidden)

There's a completely mystical problem with ploppable asphalt procedural objects disappearing or something, nobody has any idea why.

Example assets: Detail Nature
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1442615478


https://cslmodding.info/mod/detail/

Scripts for asset creators:
https://gist.github.com/ronyx69/459f32f2feb087e8c734f050b01b236e

If you would like to use the Detail logo on your thumbnail:
https://imgur.com/a/OMkYSku


Source code:
https://gist.github.com/ronyx69/68d57f77e721dabefaefa864cc29616b


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Simtropolis (Assets/Mods)[community.simtropolis.com]
Simtropolis (Tutorials/Scripts/Help)[community.simtropolis.com]

Asset Requests[docs.google.com]

Donate[paypal.me]


http://cslmodding.info
Suositut keskustelut Näytä kaikki (1)
5
9.3.2022 klo 7.52
error: at Detail.Detail.SetRenderProperties (.TreeInfo prefab) [0x00000] in <filename unknown>:0
leftbehind
28 kommenttia
Cloud 15.12.2024 klo 23.43 
THIS MOD IS ABANDONED!
WWX 19.2.2022 klo 20.46 
Ultimate Level Of Detail incompatible
Ali 2.1.2022 klo 9.48 
@kcirce and @Beaker, same here..
kcirce 21.12.2021 klo 13.03 
Same issue as Beaker. Nonstop error messages
LilBOY 11.12.2021 klo 1.32 
PO'd Ploppable Asphalt objects may disappear on load if You use this MOD
LateralusXs 25.7.2021 klo 19.28 
Its got to be a FPS killer.
Beaker-MeepMeep 24.5.2021 klo 18.07 
Getting the following error every time I load up my save:

An error has occured in mod's OnUpdate method.
Mod name: Detail - Allows colorable vegetation and custom render distance for props.
Assembly: Detail, Version=1.0.6766.42249, Culture=neutral, PublicKeyToken=null
Severity: Medium

System.NullReferenceException: Object reference not set to an instance of an object
at Detail.Detail.SetRenderProperties (.TreeInfo prefab) [0x00000] in <filename unknown>:0
at Detail.Detail.SetRenderPropertiesAll () [0x00000] in <filename unknown>:0
at Detail.Detail.ApplyProperties () [0x00000] in <filename unknown>:0
at Detail.DisableBlur.OnUpdate (Single realTimeDelta, Single simulationTimeDelta) [0x00000] in <filename unknown>:0
at HealkitMod.Patches.ThreadingWrapperOnUpdatePatch.Prefix (Single realTimeDelta, Single simulationTimeDelta, System.Collections.Generic.List`1 ___m_ThreadingExtensions) [0x00000] in <filename unknown>:0
RemgGaming 16.5.2021 klo 17.25 
I have the same isssue than DutchCheese.

I was dealing a complete day lookign why Ploppables dissapear, I deactivate Detail mod and ploppables works as expected.
DutchCheese 22.2.2021 klo 4.00 
some days it works and some does it doesnt. Nobody knows why. If u use Plopable asphalt + . This mod is not working with that. all of the plopable stuff will be invicible
hankwanghanballs 30.10.2020 klo 7.37 
dont know why the prop version turned white.:steamsad: