Judgment: Apocalypse Survival Simulation

Judgment: Apocalypse Survival Simulation

36 arvostelua
Hunting
   
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Tunnisteet: items, objects
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178.600 KB
14.5.2018 klo 20.20
17.11.2018 klo 22.16
4 muutosilmoitusta ( näytä )
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Lets you hunt for meat which can be turned into different food items.

need's the hunting research which lets you build a outpost and hunt for animals, pending new sprites and more content feel free to leave suggestions

20 kommenttia
awwwwsl 14.9. klo 23.50 
不推荐使用狩猎和其他mod加一起可能会导致警戒塔失效因小失大
Using hunting mods together with other mods is not recommended, as it may cause the watchtower to malfunction, resulting in a significant loss for a minor gain.
Thundercraft 26.10.2021 klo 21.39 
It's been over a year with no reply... I really do like what this mod adds. But there are several little things that I find annoying.

If anyone is interested, I created a patch to make the changes I mentioned below. This also gave me the chance to patch some other things, such as grammar fixes and to change the names slightly. While I was at it, I replaced the tiny, gray sprite for the Outpost with a gorgeous, high resolution sprite in hunter-orange.

Here's my patch: Hunting Plus
Mr. Reaper 25.3.2021 klo 2.24 
Great Idea, I've always been confused over the Meat lover trait. I figured it had such harsh penalties because there is no meat to eat! this mod sounds to be a must for this game!
Onchalk 19.8.2020 klo 16.45 
I have a suggestion. Maybe add hides from hunting as well? Not sure how balanced it could be, maybe a low drop chance?
Thundercraft 17.7.2020 klo 3.27 
@ Faultierstein [author]
Would you please consider adding the following to your mod's Items.txt ?

crafting.entity.meatsandwich.station.foodstorage=1
crafting.entity.meatsandwich.properties.sound=cook
crafting.entity.mmeatsandwich.station.foodstorage=1
crafting.entity.mmeatsandwich.properties.sound=cook

crafting.entity.steak.station.stove=1
crafting.entity.steak.properties.sound=cook

Butchering a carcass out in the field is one thing. But it's unnerving that survivors can craft sandwiches and edible (cooked) steaks anywhere, without a stove or work station of any sort, and without making any sound.
Thundercraft 17.7.2020 klo 2.12 
To answer my own question:
The skill to determine how fast one hunts is "Patroling" or "Patrol Speed".
Thundercraft 13.7.2020 klo 22.28 
Q: What type of skill is used to operate the hunting outpost to hunt?
Is it Crafting?
J0hñ RæmbOŠ™ 22.1.2020 klo 2.17 
I'll be alot warmer and happier, if the foods can be automatically tasked...
Crystal Rose 21.4.2019 klo 18.58 
Great mod, Thanks. Two thumbs up, fav'd and subscribed. Good Luck with this mod and all your future endeavors.
Rynlwar  [tekijä] 18.11.2018 klo 8.12 
just updated...tho the description still isnt updating even tho i edited that twice now it needs the bowmaking research i will be adding more once i get some background in pixel art