Judgment: Apocalypse Survival Simulation

Judgment: Apocalypse Survival Simulation

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Hunting
   
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Tags: items, objects
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14 mei 2018 om 20:20
17 nov 2018 om 22:16
4 wijzigingsnotities (weergeven)

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Hunting

Omschrijving
Lets you hunt for meat which can be turned into different food items.

need's the hunting research which lets you build a outpost and hunt for animals, pending new sprites and more content feel free to leave suggestions

20 opmerkingen
awwwwsl 14 sep om 23:50 
不推荐使用狩猎和其他mod加一起可能会导致警戒塔失效因小失大
Using hunting mods together with other mods is not recommended, as it may cause the watchtower to malfunction, resulting in a significant loss for a minor gain.
Thundercraft 26 okt 2021 om 21:39 
It's been over a year with no reply... I really do like what this mod adds. But there are several little things that I find annoying.

If anyone is interested, I created a patch to make the changes I mentioned below. This also gave me the chance to patch some other things, such as grammar fixes and to change the names slightly. While I was at it, I replaced the tiny, gray sprite for the Outpost with a gorgeous, high resolution sprite in hunter-orange.

Here's my patch: Hunting Plus
Mr. Reaper 25 mrt 2021 om 2:24 
Great Idea, I've always been confused over the Meat lover trait. I figured it had such harsh penalties because there is no meat to eat! this mod sounds to be a must for this game!
Onchalk 19 aug 2020 om 16:45 
I have a suggestion. Maybe add hides from hunting as well? Not sure how balanced it could be, maybe a low drop chance?
Thundercraft 17 jul 2020 om 3:27 
@ Faultierstein [author]
Would you please consider adding the following to your mod's Items.txt ?

crafting.entity.meatsandwich.station.foodstorage=1
crafting.entity.meatsandwich.properties.sound=cook
crafting.entity.mmeatsandwich.station.foodstorage=1
crafting.entity.mmeatsandwich.properties.sound=cook

crafting.entity.steak.station.stove=1
crafting.entity.steak.properties.sound=cook

Butchering a carcass out in the field is one thing. But it's unnerving that survivors can craft sandwiches and edible (cooked) steaks anywhere, without a stove or work station of any sort, and without making any sound.
Thundercraft 17 jul 2020 om 2:12 
To answer my own question:
The skill to determine how fast one hunts is "Patroling" or "Patrol Speed".
Thundercraft 13 jul 2020 om 22:28 
Q: What type of skill is used to operate the hunting outpost to hunt?
Is it Crafting?
J0hñ RæmbOŠ™ 22 jan 2020 om 2:17 
I'll be alot warmer and happier, if the foods can be automatically tasked...
Crystal Rose 21 apr 2019 om 18:58 
Great mod, Thanks. Two thumbs up, fav'd and subscribed. Good Luck with this mod and all your future endeavors.
Rynlwar  [auteur] 18 nov 2018 om 8:12 
just updated...tho the description still isnt updating even tho i edited that twice now it needs the bowmaking research i will be adding more once i get some background in pixel art