Arma 3

Arma 3

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dzn Extended Jamming
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Data Type: Mod
Mod Type: Equipment, Mechanics
Velikost souboru
Přidáno
Aktualizováno
325.632 KB
6. kvě. 2018 v 2.13
29. dub. 2021 v 5.55
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dzn Extended Jamming

Popis
Mod is not compatible with ACE for now
Mod adds weapon jamming to vanilla A3 or extends ACE jamming (from ACE Overheating) with additional logic.
Client-side, but when installed on the server - settings may be forced.

Version: 2.7.2

Features:
- Primary weapons may suffer 5 types of malfunction (feed failures, dud, extraction and ejection failures) and each requires correct user actions to be fixed.
- Unjamming from UI or "blind", using the hotkeys
- Jam chance and Malfunction frequency may be configured
- Specific guns may have specific jam chances and malfunction type frequency
- Compatible both with ACE and Vanilla

Usage:
- Bind hotkeys at (Options -> Controls -> Configure Addons)
- Check mod settings in the (Options -> Addon Options -> dzn Extended Jamming)
- When weapon got jammed - use Inspect Weapon keybind or (Self-interaction - Equipment - Inspect Weapon) action to open extended unjamming interface. Or use hotkeys for "blind" fixing
- Use "Subsonic magazines" settings to set up subsonic mags which should cause penalty; also you can use this setting to make high-capacity mags less reliable (just like IRL!)
- If you want to make scenario strictrly dependend from EJAM - place: Modules - Misc - 'Extended Jamming - Require Addon' in 3DEN

Note:
- Currently loaded magazine will be dropped to the ground on Magazine Detach action if there is no space in player's inventory
- Mod can override ACE unjamming logic if forced in the settings
- Weapon from different mods may behave differently (e.g. some guns doesn't hide detached magazine)
- For testing you can set jam chance to 100% at Addon Options

Credits:
10Dozen - scripting;
hyper's youtube channel (https://www.youtube.com/channel/UCSezUnbvCLYBXuUlPcXU_QQ) - sound;
KICKASS (Chinese, Chinese simplified translation);
EckoMoire (Portuguese translation);
Ralf (German translation)
Abogado (Spanish translation)

License: APL-SA

Links:
<EJAM Weapon Configurator> How To [github.com]
Settings overview [github.com]
Počet komentářů: 341
Buzzil  [autor] 30. pro. 2024 v 23.53 
> I just get a box that says "Weapon functioning normally" and a gun that is perma-jammed
No idea. Need more details - what happened before problem occured? Did you respawn or used zeus before? Did you switched weapon by some script?

> What's worse, when I Zeus in a copy of the gun that jammed, THAT gun is jammed too.
Mod is not compatible with remote units (zeus controlled), so it will check jammed weapons against actual player unit.
static258 30. pro. 2024 v 15.50 
I have to second what others have mentioned. I've not once been able to actually get the Weapon Menu to appear. I just get a box that says "Weapon functioning normally" and a gun that is perma-jammed. What's worse, when I Zeus in a copy of the gun that jammed, THAT gun is jammed too.

I downloaded the Raven Fix, but that yielded no results either.
Buzzil  [autor] 29. pro. 2024 v 12.52 
Weapons_dealer 29. pro. 2024 v 8.23 
man, i have problem. My weapon is jamming but i cant repair the weapon (i cant open "jamming menu") and notification said: "weapon function normaly (idk if i wrong write but its mean like that)" How i repair my weapon?
Cap10_Nade 20. dub. 2024 v 5.19 
Increases immersion without the need for ACE. Very good :selike:
nigel 30. led. 2024 v 21.21 
HOLY MOLY THIS IS EPIC
Buzzil  [autor] 11. pro. 2023 v 4.41 
> do you have a list of incompatible mods?
ACE3 =) If you are using ACE, please try fixed version like this https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2920001073&searchtext=jamming
Cerebral Hypoxia 7. pro. 2023 v 22.01 
For some reason the Inspect Menu will not open. I suspect it could be a conflicting mod, do you have a list of incompatible mods?
wendycamera 20. zář. 2023 v 14.59 
Oh okay, I've figured it out. Apparently this is incompatable with Zeus, which is unfortunate to be honest.
wendycamera 19. zář. 2023 v 11.49 
Does this work for all guns? i have it set to a 10% jam rate (playing as rebels in myanmar, so realistic), and it seems to never jam. or is this an issue with it not being compat with Zeus?