Garry's Mod

Garry's Mod

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Closers - Tina 5 Pack Playermodels & NPCs
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Fun
Bestandsgrootte
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22.864 MB
20 apr 2018 om 14:38
4 aug 2022 om 2:48
11 wijzigingsnotities (weergeven)

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Closers - Tina 5 Pack Playermodels & NPCs

In 1 verzameling van 8sianDude
8sian's Anime "Type/Style" Model Ports for GMod
125 items
Omschrijving
Tina[id.closersonline.wikia.com] is a playable character from a Korean RPG game Closers. She's an android originally designed and deployed for assassinations. However, an organisation known as the Wolf Dog captured and redesigned her for the sole purpose of destroying the aliens spawning in Seoul through the dimensional gates, by specialising in various military firearms and tactics. If you haven't heard or played Closers yet, it's free on Steam. <- May be region locked in some countries.

Features:
- Faceposing (includes eyes)
- Fingerposing
- Jigglebones (hair, hairbangs, skirt)
- Bodygroups (check screenshot)
- c_arms
- NPCs, both friendly and enemy found under Closers
- Hitboxes
- Ragdolls
- Blinking animation
- Custom Taunt support
- 5 different outfits (default, Vulture Corp, Special Operative, Wangsan Swimsuit, Wedding Dress)
- 3 different textures for Wangsan Swimsuit and Wedding Dress
- 5 firearm props for associated outfits (Groza, 2 Vectors, Squid Gun, M4)
- 3rd Promotion Destroyer, mecha thingy prop for the Special Operative outfit.

*Note: the MMD version had some horrible double faces problem, so I utilised a few parts from 이슬비's L4D2 port.
*Also note: the ragdoll may be heavy since I adjusted the mass to reflect Tina's actual weight, which is 99kg!!


*Known bug(s):
- The skirt clips when crouched

Credits:
- Original character design: Naddic Games
- Original MMD author: AceYoen[aceyoen.deviantart.com]
- Some parts taken from L4D2 port: 이슬비
- Proportions: CaptainBigButt
- Model rips: AyyKyu
- Porting and rigging to Valve skeleton: 8sianDude
- 1st and 2nd artwork by: Matsumoto
- 3rd artwork by an amazing artist who doesn't want to be named.
- 4th artwork by: Sculp

Leave all model suggestions in this group pls
80 opmerkingen
f22raptor7 3 jan 2023 om 0:34 
@DarthFemscout It REALLY shouldn't be...it's s stupid. She's jumping around, swinging from her knife, and yet, she never leaves any impact craters from wherever she lands. It also doesn't stop enemies from sending her flying into the air. She's also able to walk without crap vibrating around her. Ran's bike also doesn't slow down or snap in half from her. I think she should be lighter than a feather. She's an advanced combat Phase Force android, not a damn vending machine or slot machine.Besides, if she's light, you can pick her up and carry her off easier.
Darth Femscout 2 jan 2023 om 19:44 
So her Weight is actually 99kg right?
Oh_My_Goddable 4 aug 2022 om 3:16 
Thanks, I appreciate it.
8sianDude  [auteur] 4 aug 2022 om 3:04 
Should be fixed now. I messed something up in the last update.
Oh_My_Goddable 4 aug 2022 om 1:16 
Tina's fingers are missing when she wears fingerless gloves in her default outfit.
Tunatron9000 29 mei 2022 om 21:07 
Nevermind, I fixed it. I slept on it and I looked at the folder and it looks like I was causing a model conflict between tina_bullpup_rifle and tina_bullpup_rifle_magazine. Getting rid of the magazine files solved the conflict and loaded the correct model with the correct textures.
Tunatron9000 28 mei 2022 om 15:56 
Do you know where the materials are for the bullpup_rifle?
I tried importing the model to pac3 and I only have textures for the magazine when taking from materials/models/closers_tina
I only need the materials for models/prop/tina_bullpup_rifle
f22raptor7 26 sep 2021 om 17:16 
Ah, TFA-VOX.
R2-T2-D2 26 sep 2021 om 16:00 
Well, typo there menu opens and then chooses what she said.
f22raptor7 21 sep 2021 om 12:43 
What teams? You mean, Wolfdogs or Black Lambs?